Artist page · Community
your_server_name
Offline 213.108.187.64:28015 checked 20d ago
- Last week
- No. 10,115
- Peak
- No. 10,001
- Days on chart
- 8
Rank
- 8 Oct10,115
- now13,631
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 237/ 275
- 2 Rustoria.co - EU East Long 162/ 200
- 3 Rusty Moose |EU Main| 28/ 250
- 4 Rustoria.co - EU Main 16/ 250
- 5 Rustafied.com - EU Friday 34/ 100
- 6 Rustoria.co - EU East Medium 45/ 200
Quick answers
Reset schedule
When does your_server_name wipe?
Too few wipes are logged for your_server_name to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 26 days 16 hours.
Lists and filters
Which Rust Server Rank filters and lists does your_server_name turn up in?
These Rust Server Rank lists feature your_server_name: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What do your_server_name's tags tell you?
The game's server browser picks up the tags your_server_name publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166586 (Build): Running game build 166586; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on your_server_name?
A procedural map is what your_server_name runs, generated by the game.
What rules apply on your_server_name, and what settings does it use?
No gather rate appears in your_server_name's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is your_server_name on?
The setup is Rust network protocol 2634 and build 166586 on Windows, and that is your_server_name. Steam keeps it updated, but your game has to be on the same protocol to join.
Is your_server_name online, and how often does it stay up?
Down at the moment: your_server_name was last seen 20 days 9 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 8 October 2026, logged by Rust Server Rank.
Where in the world is your_server_name based?
There is no region published for your_server_name. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 213.108.187.64:28015 is its address.
Numbers
Is your_server_name a busy server?
Right now your_server_name is offline, last seen 20 days 9 hours ago.
Where does your_server_name sit in the Rust server rankings?
Over the last seven days, your_server_name has clocked the player hours that put it at #13,631, inside the top 62% of all ranked servers.
Connect
How do you get into your_server_name?
Press F1 in Rust to bring up the console, then enter client.connect 213.108.187.64:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.