Artist page · Community
test
Offline 209.198.153.25:20000 checked 26d ago
- Last week
- No. 12,330
- Peak
- No. 12,255
- Days on chart
- 8
Rank
- 2 Oct12,330
- now13,832
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 556/ 550
- 2 Rustoria.co - EU East Long 424/ 450
- 3 Rusty Moose |EU Main| 71/ 250
- 4 Rustoria.co - EU Main 66/ 250
- 5 Rustafied.com - EU Friday 53/ 100
- 6 Rustoria.co - EU East Medium 185/ 200
Quick answers
Wipe days
When does test wipe?
No rhythm can be read yet from the wipes on record for test. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 26 days 19 hours.
Tag guide
Where does test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature test: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do test's tags tell you?
These are the tags test puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does test play?
A procedural map is what test runs, generated by the game.
What rules apply on test, and what settings does it use?
The name of test does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is off.
About the server
Which Rust build is test running?
On Windows, test runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles that update.
How reliable is test, and is it online now?
You will find test offline right now, with its last sighting 26 days 17 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 2 October 2026, logged by Rust Server Rank.
Where in the world is test based?
There is no region published for test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 209.198.153.25:20000.
Player count
Is test a busy server?
The last time test was seen was 26 days 17 hours ago; it is offline now.
Where does test place in the rankings?
A seven-day player-hours count places test at #13,832 across every ranked server, within the top 61%.
Connect
How do you get into test?
Press F1 in Rust to bring up the console, then enter client.connect 209.198.153.25:20000. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.