Rust Server RankThe weekly server chart
On air 11,899 servers on air 104,128 listening now 4,035 with a crowd 421 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 209.192.255.110:26877 checked 10m ago

This week
14,640down 667
Last week
No. 13,973
Peak
No. 13,973
Days on chart
15
0/ 16
players now
0% full
0
7-day average
peak 1
#14,640
rank
top 66%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct15,854
  2. 22 Oct13,973
  3. now14,536
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average 329/ 375
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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 963/ 1000
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 53/ 100
  5. 5 eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average 480/ 8
  6. 6 Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 979/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

How often does A Shockbyte Rust Server wipe?

The record of wipes on A Shockbyte Rust Server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 27 days 12 hours is how long the current world has been up.

Tag guide

Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature A Shockbyte Rust Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does A Shockbyte Rust Server play?

A procedural map of size 4,000 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does A Shockbyte Rust Server have in place?

No gather rate appears in A Shockbyte Rust Server's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.

About the server

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and A Shockbyte Rust Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is live as you read this. About 1 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 15 October 2026 it first appeared on Rust Server Rank.

Is A Shockbyte Rust Server smooth to play on?

The last 48 hours gave an average of 155 server fps, with a floor of 16. Up to 95,611 entities sat in the world: buildings, deployables and the rest. It climbed to 3,616 MB of memory at most. Players call it lag: fps falling and entities piling up.

Where in the world is A Shockbyte Rust Server based?

No region is published by A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 209.192.255.110:26877 is its address.

Population

Is A Shockbyte Rust Server a busy server?

Of 16 slots on A Shockbyte Rust Server, 0 are taken at the moment. It peaked at 1 players in the last seven days, averaging 0.

What position does A Shockbyte Rust Server hold among Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #14,640 across every ranked server, within the top 66%.

Connect

How do you get into A Shockbyte Rust Server?

You can type client.connect 209.192.255.110:26877 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp16
Max players Capacity: 16 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.