Rust Server RankThe weekly server chart
On air 11,798 servers on air 68,197 listening now 3,637 with a crowd 131 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

Divine Nation

Online 207.48.196.211:28015 checked 10m ago

This week
6,255up 6.6k
Last week
No. 12,825
Peak
No. 5,905
Days on chart
39
0/ 75
players now
0% full
0
7-day average
peak 2
#6,255
rank
top 28%
27d ago
last wipe
no schedule published
7d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep10,590
  2. 30 Sep6,877
  3. 7 Oct5,955
  4. 14 Oct13,330
  5. 21 Oct12,825
  6. now6,261
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:40 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 35/ 250
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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Divine Nation?

2 players is the average busiest figure across its recent wipes. 1 hours after the latest wipe, the crowd hit its peak.

How often does Divine Nation wipe?

Once a month, with the force wipe, Divine Nation wipes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 27 days 2 hours is how long the current world has been up.

Tag guide

Where does Divine Nation appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Divine Nation: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What do Divine Nation's tags tell you?

These are the tags Divine Nation puts out, and the game's server browser reads them: gmvanilla (Game mode): Survival in vanilla form; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on Divine Nation?

Divine Nation runs a procedural map of size 4,000 with seed 12619, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Divine Nation have in place?

No gather rate appears in Divine Nation's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is Divine Nation running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and Divine Nation the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is Divine Nation, and is it online?

You will find Divine Nation online at this moment. Its own uptime figure puts the last restart at roughly 5 days 2 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on Divine Nation?

Its average over the last 48 hours was 110 server fps; 86 was the lowest it went. The world carried as many as 93,539 entities, buildings and deployables among them. Memory use reached 3,555 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where in the world is Divine Nation based?

There is no region published for Divine Nation. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 207.48.196.211:28015 is its address.

Player count

What kind of population does Divine Nation carry?

Of 75 slots on Divine Nation, 0 are taken at the moment. It peaked at 2 players in the last seven days, averaging 0.

What position does Divine Nation hold among Rust servers?

The last seven days of player hours rank Divine Nation at #6,255, inside the top 28% of ranked servers.

Join details

How do you get into Divine Nation?

In Rust, press F1 and enter client.connect 207.48.196.211:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://divinenation.com.

Genre tags

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp75
Max players Capacity: 75 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.