Artist page · Community
dill.moe
Offline 207.231.82.103:28015 checked 35d ago
- Last week
- No. 15,850
- Peak
- No. 15,472
- Days on chart
- 10
Rank
- 23 Sep15,850
- now15,490
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 596/ 675
- 2 Rustoria.co - EU East Long 379/ 525
- 3 Rusty Moose |EU Main| 47/ 250
- 4 Rustoria.co - EU Main 37/ 250
- 5 Rustafied.com - EU Friday 133/ 200
- 6 Rustoria.co - EU East Medium 153/ 300
Quick answers
Reset schedule
On what schedule does dill.moe wipe?
The record of wipes on dill.moe is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 37 days 3 hours is how long the current world has been up.
Tags
Where does dill.moe appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature dill.moe: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on dill.moe?
These are the tags dill.moe puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): Build number: 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does dill.moe play?
dill.moe runs a procedural map of size 4,500 with seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on dill.moe, and what settings does it use?
No gather rate appears in dill.moe's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.
About the server
What Rust version is dill.moe on?
On Linux, dill.moe runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update.
How dependable is dill.moe, and is it online?
Down at the moment: dill.moe was last seen 35 days 8 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 21 September 2026, logged by Rust Server Rank.
Where in the world is dill.moe based?
No region comes from dill.moe. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 207.231.82.103:28015.
Numbers
Is dill.moe a busy server?
The last time dill.moe was seen was 35 days 8 hours ago; it is offline now.
Where does dill.moe sit in the Rust server rankings?
A seven-day player-hours count places dill.moe at #15,490 across every ranked server, within the top 70%.
How to join
What is the way to join dill.moe?
You can type client.connect 207.231.82.103:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.