Rust Server RankThe weekly server chart
On air 11,805 servers on air 79,944 listening now 3,786 with a crowd 105 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

dill.moe

Offline 207.231.82.103:28015 checked 35d ago

This week
15,490up 360
Last week
No. 15,850
Peak
No. 15,472
Days on chart
10
0/ 200
players now
0% full
0
7-day average
peak –
#15,490
rank
top 70%
37d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. now15,490
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 379/ 525
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average 47/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 37/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average 133/ 200
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average 153/ 300
The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does dill.moe wipe?

The record of wipes on dill.moe is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 37 days 3 hours is how long the current world has been up.

Tags

Where does dill.moe appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature dill.moe: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on dill.moe?

These are the tags dill.moe puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): Build number: 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does dill.moe play?

dill.moe runs a procedural map of size 4,500 with seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on dill.moe, and what settings does it use?

No gather rate appears in dill.moe's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.

About the server

What Rust version is dill.moe on?

On Linux, dill.moe runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update.

How dependable is dill.moe, and is it online?

Down at the moment: dill.moe was last seen 35 days 8 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 21 September 2026, logged by Rust Server Rank.

Where in the world is dill.moe based?

No region comes from dill.moe. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 207.231.82.103:28015.

Numbers

Is dill.moe a busy server?

The last time dill.moe was seen was 35 days 8 hours ago; it is offline now.

Where does dill.moe sit in the Rust server rankings?

A seven-day player-hours count places dill.moe at #15,490 across every ranked server, within the top 70%.

How to join

What is the way to join dill.moe?

You can type client.connect 207.231.82.103:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players It holds 200 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs165217
Build Build number: 165217.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.