Artist page · Community · on air
POOPOOLOOPOO
Online 207.174.104.89:21001 checked 9m ago
- Last week
- No. 12,119
- Peak
- No. 12,119
- Days on chart
- 10
Rank
- 22 Oct12,119
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 335/ 400
- 2 Rustoria.co - EU East Long 435/ 500
- 3 Rusty Moose |EU Main| 979/ 1000
- 4 Rustafied.com - EU Friday 45/ 100
- 5 Rustoria.co - EU Main 981/ 1000
- 6 Rustoria.co - US Main 60/ 250
Quick answers
Wipe days
How often does POOPOOLOOPOO wipe?
No rhythm can be read yet from the wipes on record for POOPOOLOOPOO. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 9 days 14 hours.
Tags
Which Rust Server Rank filters and lists does POOPOOLOOPOO turn up in?
These Rust Server Rank lists feature POOPOOLOOPOO: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on POOPOOLOOPOO?
Here are the tags POOPOOLOOPOO publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does POOPOOLOOPOO play?
A procedural map of size 3,000 with seed 1 is what POOPOOLOOPOO runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on POOPOOLOOPOO, and what settings does it use?
No gather rate appears in POOPOOLOOPOO's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is POOPOOLOOPOO running?
The setup is Rust network protocol 2634 and build 167781 on Linux, and that is POOPOOLOOPOO. To join, your game must be on the same protocol; Steam handles that update.
How dependable is POOPOOLOOPOO, and is it online?
Right now POOPOOLOOPOO is up and taking players. Going by the uptime it reports, the last restart was about 9 days ago. 151 of 168 hours is 90% of the time over the last 7 full days. It came to Rust Server Rank on 20 October 2026 for the first time.
How smoothly does POOPOOLOOPOO run?
Its average over the last 48 hours was 144 server fps; 119 was the lowest it went. Up to 47,419 entities sat in the world: buildings, deployables and the rest. It climbed to 2,788 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where in the world is POOPOOLOOPOO based?
There is no region published for POOPOOLOOPOO. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 207.174.104.89:21001.
Player count
How many players does POOPOOLOOPOO usually have?
Of 10 slots on POOPOOLOOPOO, 0 are taken at the moment. It averaged 0 players over the past seven days.
What position does POOPOOLOOPOO hold among Rust servers?
Over the last seven days, POOPOOLOOPOO has clocked the player hours that put it at #15,310, inside the top 69% of all ranked servers.
Connect
What is the way to join POOPOOLOOPOO?
Press F1 in Rust to bring up the console, then enter client.connect 207.174.104.89:21001. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.