Rust Server RankThe weekly server chart
On air 11,878 servers on air 98,796 listening now 3,935 with a crowd 404 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

VibeCoded Server!

Offline 203.16.163.90:25976 checked 22d ago

This week
15,956down 7.1k
Last week
No. 8,893
Peak
No. 6,728
Days on chart
25
0/ 10
players now
0% full
0
7-day average
peak –
#15,956
rank
top 71%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep8,598
  2. 30 Sep8,102
  3. 7 Oct8,893
  4. now15,956
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:03 UTC27d ago 1 – running 0
Thu 17 Sep, 20:26 UTC41d ago 1 halved by day 3 14.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 986/ 1000
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 58/ 100
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  6. 6 Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 27/ 250
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on VibeCoded Server! when wipe day comes?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 2 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 3.

On what schedule does VibeCoded Server! wipe?

The record of wipes on VibeCoded Server! is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 27 days 5 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does VibeCoded Server! turn up in?

These Rust Server Rank lists feature VibeCoded Server!: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

How should you read the tags on VibeCoded Server!?

These are the tags VibeCoded Server! puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166601 (Build): The build is 166601; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on VibeCoded Server!?

A procedural map of size 1,000 with seed 734127336 is what VibeCoded Server! runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does VibeCoded Server! have in place?

You will not find a gather rate in VibeCoded Server!'s name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched off.

About the server

Which Rust build is VibeCoded Server! running?

Rust network protocol 2634 and build 166601 is the version, Linux the system, and VibeCoded Server! the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is VibeCoded Server!, and is it online?

You will find VibeCoded Server! offline right now, with its last sighting 22 days 11 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 14 September 2026 for the first time.

In which location is VibeCoded Server! hosted?

No region comes from VibeCoded Server!. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 203.16.163.90:25976 is its address.

Population

How many players does VibeCoded Server! usually have?

Offline at the moment, VibeCoded Server! was last seen 22 days 11 hours ago.

Where does VibeCoded Server! place in the rankings?

The last seven days of player hours rank VibeCoded Server! at #15,956, inside the top 71% of ranked servers.

How to join

How do you get into VibeCoded Server!?

In Rust, press F1 and enter client.connect 203.16.163.90:25976 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166601,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166601
Build The build is 166601.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.