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A Shockbyte Rust Server
Online 203.16.163.250:22036 checked 9m ago
- Last week
- No. 9,375
- Peak
- No. 7,080
- Days on chart
- 40
Rank
- 24 Sep8,333
- 1 Oct9,133
- 8 Oct13,790
- 15 Oct9,646
- 22 Oct9,375
- now7,952
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:06 UTC10h ago | – | – | running | 0 |
| Thu 15 Oct, 11:48 UTC14d ago | 1 | – | – | 0 |
| Fri 2 Oct, 17:47 UTC27d ago | 0 | – | 12.8 days | 0 |
| Tue 22 Sep, 21:26 UTC37d ago | 1 | halved by day 1 | 9.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 109/ 250
- 2 Rustoria.co - EU East Long 127/ 200
- 3 Rusty Moose |EU Main| 467/ 575
- 4 Rustafied.com - EU Friday 29/ 100
- 5 Rustoria.co - EU Main 534/ 650
- 6 Rustoria.co - EU East Medium 445/ 525
Quick answers
Reset schedule
What should you expect on A Shockbyte Rust Server when wipe day comes?
Averaged over its recent wipes, the crowd reached 1 at the peak. It took 1 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.
When does A Shockbyte Rust Server wipe?
No next wipe can be predicted on A Shockbyte Rust Server, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 10 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?
These Rust Server Rank lists include A Shockbyte Rust Server: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,750, seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Custom Map.
What rules apply on A Shockbyte Rust Server, and what settings does it use?
The name of A Shockbyte Rust Server does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is A Shockbyte Rust Server running?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.
Is A Shockbyte Rust Server online, and how often does it stay up?
A Shockbyte Rust Server is live as you read this. Going by the uptime it reports, the last restart was about 8 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Is A Shockbyte Rust Server smooth to play on?
Its average over the last 48 hours was 155 server fps; 98 was the lowest it went. Buildings, deployables and everything else added up to as many as 95,275 entities. It climbed to 3,735 MB of memory at most. Players call it lag: fps falling and entities piling up.
Where does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 203.16.163.250:22036 is its address.
Numbers
How many players does A Shockbyte Rust Server usually have?
Right now 0 players are on A Shockbyte Rust Server, with 2 slots in total. Averaging 0 players over the last week, it hit a high of 2. At 13:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
Where does A Shockbyte Rust Server place in the rankings?
Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #7,812, inside the top 35% of all ranked servers.
How to join
What is the way to join A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 203.16.163.250:22036 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.