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On air 11,854 servers on air 99,188 listening now 3,861 with a crowd 532 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte x Discord Production Rust Server

Online 203.16.163.188:26048 checked 10m ago

This week
15,269NEW
Last week
–
Peak
No. 15,179
Days on chart
7
0/ 125
players now
0% full
0
7-day average
peak –
#15,269
rank
top 68%
6d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 51/ 100
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  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average 759/ 800
The request line

Quick answers

from the figures on this page

Wipe times

How often does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes are logged for A Shockbyte x Discord Production Rust Server to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 6 days 6 hours.

Lists and filters

Where does A Shockbyte x Discord Production Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include A Shockbyte x Discord Production Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it shows up.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser picks up the tags A Shockbyte x Discord Production Rust Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte x Discord Production Rust Server runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on A Shockbyte x Discord Production Rust Server, and what settings does it use?

You will not find a gather rate in A Shockbyte x Discord Production Rust Server's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is A Shockbyte x Discord Production Rust Server running?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

Is A Shockbyte x Discord Production Rust Server online, and how often does it stay up?

A Shockbyte x Discord Production Rust Server is live as you read this. About 6 days 4 hours ago it restarted last, judged by its reported uptime. 119 of 120 hours is 99% of the time over the last 5 full days. The first sighting here was on 23 October 2026, logged by Rust Server Rank.

Is A Shockbyte x Discord Production Rust Server smooth to play on?

Its average over the last 48 hours was 253 server fps; 235 was the lowest it went. The world carried as many as 8,245 entities, buildings and deployables among them. It climbed to 2,683 MB of memory at most. Players call it lag: fps falling and entities piling up.

In which location is A Shockbyte x Discord Production Rust Server hosted?

There is no region published for A Shockbyte x Discord Production Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 203.16.163.188:26048.

Numbers

How many players does A Shockbyte x Discord Production Rust Server usually have?

Of 125 slots on A Shockbyte x Discord Production Rust Server, 0 are taken at the moment. The seven-day average for players is 0.

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

Over the last seven days, A Shockbyte x Discord Production Rust Server has clocked the player hours that put it at #15,269, inside the top 68% of all ranked servers.

How to join

How do you get into A Shockbyte x Discord Production Rust Server?

In Rust, press F1 and enter client.connect 203.16.163.188:26048 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players Capacity: 125 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.