Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 14 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

My Staging Test

Offline 201.24.49.250:28015 checked 29d ago

This week
14,476down 1.3k
Last week
No. 13,219
Peak
No. 13,219
Days on chart
8
1/ 2
players now
50% full
0
7-day average
peak –
#14,476
rank
top 61%
29d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 29 Sep13,219
  2. now14,476
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average 636/ 675
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 485/ 525
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average 59/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 36/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average 138/ 200
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average 255/ 300
The request line

Quick answers

from the figures on this page

Reset schedule

When does My Staging Test wipe?

Too few wipes are logged for My Staging Test to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 29 days 2 hours.

Tag guide

Which Rust Server Rank filters and lists does My Staging Test turn up in?

These Rust Server Rank lists include My Staging Test: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Staging Test?

These are the tags My Staging Test puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166235 (Build): Running game build 166235; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does My Staging Test play?

The game generates the procedural map that My Staging Test runs.

What settings and rules does My Staging Test have in place?

The name of My Staging Test does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is My Staging Test running?

The setup is Rust network protocol 2634 and build 166235 on Windows, and that is My Staging Test. To join, your game must be on the same protocol; Steam handles that update.

Is My Staging Test online, and how often does it stay up?

You will find My Staging Test offline right now, with its last sighting 29 days 1 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 29 September 2026, logged by Rust Server Rank.

Where in the world is My Staging Test based?

No region comes from My Staging Test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 201.24.49.250:28015 is its address.

Player count

Is My Staging Test a busy server?

Right now My Staging Test is offline, last seen 29 days 1 hours ago.

Where does My Staging Test sit in the Rust server rankings?

A seven-day player-hours count places My Staging Test at #14,476 across every ranked server, within the top 61%.

How to join

What is the way to join My Staging Test?

Press F1 in Rust to bring up the console, then enter client.connect 201.24.49.250:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166235,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players It holds 2 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166235
Build Running game build 166235.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.