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On air 11,618 servers on air 39,491 listening now 2,997 with a crowd 102 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Devblog 65 Legacy Server

Offline 201.10.76.63:28015 checked 21d ago

This week
15,987up 852
Last week
No. 16,839
Peak
No. 15,953
Days on chart
8
0/ 30
players now
0% full
0
7-day average
peak –
#15,987
rank
top 71%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 6 Oct16,839
  2. now15,987
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average 330/ 300
  2. 2 Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average 22/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average 19/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 200/ 200
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average 97/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 31/ 100
The request line

Quick answers

from the figures on this page

Wipe days

How often does Devblog 65 Legacy Server wipe?

The record of wipes on Devblog 65 Legacy Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 21 days 19 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does Devblog 65 Legacy Server turn up in?

These Rust Server Rank lists include Devblog 65 Legacy Server: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

What do Devblog 65 Legacy Server's tags tell you?

Here are the tags Devblog 65 Legacy Server publishes, read by the game's server browser: mp30 (Max players): The slot count is 30; v2013 (Protocol): Protocol 2013 is required, so your game must be on that version; h241a841b (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does Devblog 65 Legacy Server play?

A procedural map is what Devblog 65 Legacy Server runs, generated by the game.

What settings and rules does Devblog 65 Legacy Server have in place?

You will not find a gather rate in Devblog 65 Legacy Server's name. The group limit is not published. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched off.

Server details

Which Rust build is Devblog 65 Legacy Server running?

The setup is Rust network protocol 2013 on Windows, and that is Devblog 65 Legacy Server. The same protocol is required to join, and Steam takes care of the update.

How reliable is Devblog 65 Legacy Server, and is it online now?

Last seen 21 days 18 hours ago, Devblog 65 Legacy Server is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. On 6 October 2026 it first appeared on Rust Server Rank.

In which location is Devblog 65 Legacy Server hosted?

No region comes from Devblog 65 Legacy Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 201.10.76.63:28015.

Player count

How many players does Devblog 65 Legacy Server usually have?

Right now Devblog 65 Legacy Server is offline, last seen 21 days 18 hours ago.

Where does Devblog 65 Legacy Server sit in the Rust server rankings?

Over the last seven days, Devblog 65 Legacy Server has clocked the player hours that put it at #15,987, inside the top 71% of all ranked servers.

Join details

How do you get into Devblog 65 Legacy Server?

In Rust, press F1 and enter client.connect 201.10.76.63:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp30,v2013,h241a841b,stok

Game

mp30
Max players The slot count is 30.
v2013
Protocol Protocol 2013 is required, so your game must be on that version.

Other

h241a841b
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.
stok
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.