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On air 11,686 servers on air 55,597 listening now 3,415 with a crowd 92 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Devblog 65 Legacy Server

Offline 201.10.76.60:28015 checked 21d ago

This week
13,146down 4.3k
Last week
No. 8,856
Peak
No. 8,627
Days on chart
9
1/ 30
players now
3% full
0
7-day average
peak –
#13,146
rank
top 59%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 6 Oct8,856
  2. now13,146
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average 528/ 250
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 352/ 325
  3. 3 Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average 35/ 250
  4. 4 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average 39/ 250
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average 156/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 75/ 100
The request line

Quick answers

from the figures on this page

Wipe times

On what schedule does Devblog 65 Legacy Server wipe?

Too few wipes are logged for Devblog 65 Legacy Server to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 21 days 22 hours.

Lists and filters

Where does Devblog 65 Legacy Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Devblog 65 Legacy Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all and it shows up.

What is meant by the tags on Devblog 65 Legacy Server?

Here are the tags Devblog 65 Legacy Server publishes, read by the game's server browser: mp30 (Max players): It holds 30 players; v2013 (Protocol): Protocol 2013 is required, so your game must be on that version; h241a841b (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does Devblog 65 Legacy Server play?

A procedural map is what Devblog 65 Legacy Server runs, generated by the game.

What settings and rules does Devblog 65 Legacy Server have in place?

No gather rate appears in Devblog 65 Legacy Server's name. The group limit is not published. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.

Server details

Which Rust build is Devblog 65 Legacy Server running?

Rust network protocol 2013 is the version, Windows the system, and Devblog 65 Legacy Server the server. To join, your game must be on the same protocol; Steam handles that update.

Is Devblog 65 Legacy Server online, and how often does it stay up?

You will find Devblog 65 Legacy Server offline right now, with its last sighting 21 days 21 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 5 October 2026 it first appeared on Rust Server Rank.

Where does Devblog 65 Legacy Server sit?

No region is published by Devblog 65 Legacy Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 201.10.76.60:28015.

Numbers

What kind of population does Devblog 65 Legacy Server carry?

Offline at the moment, Devblog 65 Legacy Server was last seen 21 days 21 hours ago.

Where does Devblog 65 Legacy Server sit in the Rust server rankings?

Over the last seven days, Devblog 65 Legacy Server has clocked the player hours that put it at #13,146, inside the top 59% of all ranked servers.

Join details

How do you get into Devblog 65 Legacy Server?

You can type client.connect 201.10.76.60:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp30,v2013,h241a841b,stok

Game

mp30
Max players It holds 30 players.
v2013
Protocol Protocol 2013 is required, so your game must be on that version.

Other

h241a841b
Custom tag A plugin or the owner set this tag, and it is not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag, and it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.