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On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 0 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Tin & Blood

Offline 2.87.108.187:35005 checked 34d ago

This week
15,643up 194
Last week
No. 15,837
Peak
No. 15,472
Days on chart
8
0/ 100
players now
0% full
0
7-day average
peak –
#15,643
rank
top 71%
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. now15,643
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 36/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average 138/ 200
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average 255/ 300
The request line

Quick answers

from the figures on this page

Wipe days

When does Tin & Blood wipe?

Too few wipes are logged for Tin & Blood to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 46 days 23 hours.

Tags

Where does Tin & Blood appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Tin & Blood: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What do Tin & Blood's tags tell you?

The game's server browser picks up the tags Tin & Blood publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): Running game build 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Tin & Blood play?

A procedural map is what Tin & Blood runs, generated by the game.

What settings and rules does Tin & Blood have in place?

No gather rate appears in Tin & Blood's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is Tin & Blood running?

On Linux, Tin & Blood runs Rust network protocol 2633 and build 165217. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Tin & Blood online, and how often does it stay up?

You will find Tin & Blood offline right now, with its last sighting 34 days 10 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 24 September 2026 it first appeared on Rust Server Rank.

Where in the world is Tin & Blood based?

There is no region published for Tin & Blood. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 2.87.108.187:35005.

Numbers

What kind of population does Tin & Blood carry?

The last time Tin & Blood was seen was 34 days 10 hours ago; it is offline now.

Where does Tin & Blood place in the rankings?

The last seven days of player hours rank Tin & Blood at #15,643, inside the top 71% of ranked servers.

Connect

What is the way to join Tin & Blood?

Press F1 in Rust to bring up the console, then enter client.connect 2.87.108.187:35005. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 players.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs165217
Build Running game build 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.