Artist page · Community
Tin & Blood
Offline 2.84.252.145:35005 checked 36d ago
- Last week
- No. 15,603
- Peak
- No. 15,445
- Days on chart
- 8
Rank
- 21 Sep15,603
- now15,445
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 564/ 625
- 2 Rustoria.co - EU Main 36/ 250
- 3 Rusty Moose |EU Main| 68/ 250
- 4 Rustoria.co - EU East Long 281/ 325
- 5 Rustoria.co - EU East Medium 116/ 200
- 6 Rustafied.com - EU Friday 122/ 150
Quick answers
Wipe times
When does Tin & Blood wipe?
Too few wipes are logged for Tin & Blood to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 46 days 1 hours is how long the current world has been up.
Lists and filters
Where does Tin & Blood appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Tin & Blood: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do Tin & Blood's tags tell you?
Here are the tags Tin & Blood publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs164530 (Build): The build is 164530; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does Tin & Blood play?
Tin & Blood runs a procedural map of size 6,000 with seed 1789661113, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does Tin & Blood have in place?
You will not find a gather rate in Tin & Blood's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is Tin & Blood on?
On Linux, Tin & Blood runs Rust network protocol 2633 and build 164530. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Tin & Blood, and is it online now?
Down at the moment: Tin & Blood was last seen 36 days 8 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 21 September 2026 for the first time.
Where does Tin & Blood sit?
No region comes from Tin & Blood. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 2.84.252.145:35005.
Population
What kind of population does Tin & Blood carry?
Offline at the moment, Tin & Blood was last seen 36 days 8 hours ago.
What position does Tin & Blood hold among Rust servers?
A seven-day player-hours count places Tin & Blood at #15,445 across every ranked server, within the top 67%.
Join details
How do you get into Tin & Blood?
Press F1 in Rust to bring up the console, then enter client.connect 2.84.252.145:35005. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.