Rust Server RankThe weekly server chart
On air 11,765 servers on air 63,710 listening now 3,546 with a crowd 131 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Tin & Blood

Offline 2.84.252.145:35005 checked 36d ago

This week
15,445up 158
Last week
No. 15,603
Peak
No. 15,445
Days on chart
8
0/ 100
players now
0% full
0
7-day average
peak –
#15,445
rank
top 67%
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 21 Sep15,603
  2. now15,445
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average 36/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average 68/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average 281/ 325
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 116/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average 122/ 150
The request line

Quick answers

from the figures on this page

Wipe times

When does Tin & Blood wipe?

Too few wipes are logged for Tin & Blood to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 46 days 1 hours is how long the current world has been up.

Lists and filters

Where does Tin & Blood appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Tin & Blood: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do Tin & Blood's tags tell you?

Here are the tags Tin & Blood publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs164530 (Build): The build is 164530; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does Tin & Blood play?

Tin & Blood runs a procedural map of size 6,000 with seed 1789661113, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Tin & Blood have in place?

You will not find a gather rate in Tin & Blood's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Tin & Blood on?

On Linux, Tin & Blood runs Rust network protocol 2633 and build 164530. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Tin & Blood, and is it online now?

Down at the moment: Tin & Blood was last seen 36 days 8 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 21 September 2026 for the first time.

Where does Tin & Blood sit?

No region comes from Tin & Blood. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 2.84.252.145:35005.

Population

What kind of population does Tin & Blood carry?

Offline at the moment, Tin & Blood was last seen 36 days 8 hours ago.

What position does Tin & Blood hold among Rust servers?

A seven-day player-hours count places Tin & Blood at #15,445 across every ranked server, within the top 67%.

Join details

How do you get into Tin & Blood?

Press F1 in Rust to bring up the console, then enter client.connect 2.84.252.145:35005. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol To join, run the same version: protocol 2633.
cs164530
Build The build is 164530.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.