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On air 11,597 servers on air 34,720 listening now 2,891 with a crowd 65 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Tin & Blood

Offline 2.84.252.144:35005 checked 38d ago

This week
15,401NEW
Last week
–
Peak
No. 8,855
Days on chart
7
0/ 100
players now
0% full
0
7-day average
peak –
#15,401
rank
no region published
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average 16/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 167/ 200
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average 62/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 39/ 100
The request line

Quick answers

from the figures on this page

Wipe times

When does Tin & Blood wipe?

Too few wipes are logged for Tin & Blood to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 46 days 9 hours.

Tag guide

Where does Tin & Blood appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Tin & Blood: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do Tin & Blood's tags tell you?

The game's server browser picks up the tags Tin & Blood publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Tin & Blood?

A procedural map of size 6,000 with seed 1789661113 is what Tin & Blood runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Tin & Blood have in place?

You will not find a gather rate in Tin & Blood's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is Tin & Blood running?

The setup is Rust network protocol 2633 and build 164530 on Linux, and that is Tin & Blood. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Tin & Blood, and is it online now?

You will find Tin & Blood offline right now, with its last sighting 38 days 20 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 15 September 2026 it first appeared on Rust Server Rank.

Where in the world is Tin & Blood based?

No region is published by Tin & Blood. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 2.84.252.144:35005.

Numbers

How many players does Tin & Blood usually have?

The last time Tin & Blood was seen was 38 days 20 hours ago; it is offline now.

Where does Tin & Blood place in the rankings?

Over the last seven days, Tin & Blood has clocked the player hours that put it at #15,401, inside the top – of all ranked servers.

Connect

How do you get into Tin & Blood?

In Rust, press F1 and enter client.connect 2.84.252.144:35005 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol To join, run the same version: protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.