Artist page · Community
Local Test
Offline 2.82.242.26:28015 checked 39d ago
- Last week
- –
- Peak
- No. 12,967
- Days on chart
- 6
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 667/ 750
- 2 Rustoria.co - EU Main 50/ 250
- 3 Rusty Moose |EU Main| 87/ 250
- 4 Rustoria.co - EU East Long 370/ 450
- 5 Rustoria.co - EU East Medium 179/ 250
- 6 Rustafied.com - EU Friday 162/ 250
Quick answers
Wipe times
On what schedule does Local Test wipe?
The record of wipes on Local Test is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 39 days 11 hours is how long the current world has been up.
Tag guide
Where does Local Test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Local Test: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do Local Test's tags tell you?
Here are the tags Local Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on Local Test?
The game generates the procedural map that Local Test runs.
What settings and rules does Local Test have in place?
The name of Local Test does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is off.
About the server
Which Rust build is Local Test running?
Rust network protocol 2633 and build 164530 is the version, Windows the system, and Local Test the server. The same protocol is required to join, and Steam takes care of the update.
Is Local Test online, and how often does it stay up?
You will find Local Test offline right now, with its last sighting 39 days 10 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 18 September 2026 for the first time.
In which location is Local Test hosted?
No region comes from Local Test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 2.82.242.26:28015 is its address.
Numbers
What kind of population does Local Test carry?
Right now Local Test is offline, last seen 39 days 10 hours ago.
Where does Local Test place in the rankings?
Over the last seven days, Local Test has clocked the player hours that put it at #13,273, inside the top – of all ranked servers.
Connect
What is the way to join Local Test?
In Rust, press F1 and enter client.connect 2.82.242.26:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.