Rust Server RankThe weekly server chart
On air 11,595 servers on air 34,643 listening now 2,837 with a crowd 63 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Typical 1 grid

Offline 199.30.67.210:28033 checked 32d ago

This week
16,226down 442
Last week
No. 15,784
Peak
No. 15,359
Days on chart
13
0/ 100
players now
0% full
0
7-day average
peak –
#16,226
rank
top 71%
37d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 25 Sep15,784
  2. now16,226
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average 14/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average 19/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 143/ 200
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 41/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 40/ 100
The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does Typical 1 grid wipe?

No rhythm can be read yet from the wipes on record for Typical 1 grid. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 37 days 21 hours.

Tag guide

Where does Typical 1 grid appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Typical 1 grid: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Typical 1 grid?

These are the tags Typical 1 grid puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Typical 1 grid?

A procedural map of size 1,000 with seed 6738 is what Typical 1 grid runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on Typical 1 grid, and what settings does it use?

The name of Typical 1 grid does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Typical 1 grid on?

On Linux, Typical 1 grid runs Rust network protocol 2633 and build 165217. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Typical 1 grid, and is it online now?

Last seen 32 days 22 hours ago, Typical 1 grid is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 20 September 2026, logged by Rust Server Rank.

Where does Typical 1 grid sit?

There is no region published for Typical 1 grid. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 199.30.67.210:28033 is its address.

Numbers

What kind of population does Typical 1 grid carry?

Offline at the moment, Typical 1 grid was last seen 32 days 22 hours ago.

Where does Typical 1 grid sit in the Rust server rankings?

Over the last seven days, Typical 1 grid has clocked the player hours that put it at #16,226, inside the top 71% of all ranked servers.

How to join

How do you get into Typical 1 grid?

Press F1 in Rust to bring up the console, then enter client.connect 199.30.67.210:28033. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol To join, run the same version: protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.