Rust Server RankThe weekly server chart
On air 11,898 servers on air 102,237 listening now 3,978 with a crowd 329 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Server_210_DevBlog

Offline 194.48.218.124:28015 checked 14d ago

This week
14,600down 1.2k
Last week
No. 13,361
Peak
No. 12,764
Days on chart
9
0/ 10
players now
0% full
0
7-day average
peak –
#14,600
rank
top 68%
14d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct13,361
  2. now14,600
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:05 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 983/ 1000
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 45/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 992/ 1000
  6. 6 Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 43/ 250
The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Server_210_DevBlog?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does Server_210_DevBlog wipe?

No rhythm can be read yet from the wipes on record for Server_210_DevBlog. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 14 days 2 hours.

Tag guide

Which Rust Server Rank filters and lists does Server_210_DevBlog turn up in?

These Rust Server Rank lists include Server_210_DevBlog: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

What do Server_210_DevBlog's tags tell you?

The game's server browser picks up the tags Server_210_DevBlog publishes, which are: mp10 (Max players): Capacity: 10 slots; v2153 (Protocol): To join, run the same version: protocol 2153; h29248c67 (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Server_210_DevBlog?

A procedural map is what Server_210_DevBlog runs, generated by the game.

What rules apply on Server_210_DevBlog, and what settings does it use?

You will not find a gather rate in Server_210_DevBlog's name. The group limit is not published. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched off.

About the server

What Rust version is Server_210_DevBlog on?

On Windows, Server_210_DevBlog runs Rust network protocol 2153. To join, your game must be on the same protocol; Steam handles that update.

Is Server_210_DevBlog online, and how often does it stay up?

You will find Server_210_DevBlog offline right now, with its last sighting 14 days 2 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 14 October 2026 it first appeared on Rust Server Rank.

Where does Server_210_DevBlog sit?

There is no region published for Server_210_DevBlog. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 194.48.218.124:28015 is its address.

Population

Is Server_210_DevBlog a busy server?

Offline at the moment, Server_210_DevBlog was last seen 14 days 2 hours ago.

Where does Server_210_DevBlog place in the rankings?

A seven-day player-hours count places Server_210_DevBlog at #14,600 across every ranked server, within the top 68%.

Connect

What is the way to join Server_210_DevBlog?

In Rust, press F1 and enter client.connect 194.48.218.124:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,v2153,h29248c67,stok

Game

mp10
Max players Capacity: 10 slots.
v2153
Protocol To join, run the same version: protocol 2153.

Other

h29248c67
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.
stok
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.