Artist page · Community
NNN-DEV-01
Offline 193.233.254.96:28115 checked 7h ago
- Last week
- No. 5,204
- Peak
- No. 4,114
- Days on chart
- 40
Rank
- 24 Sep4,615
- 1 Oct4,747
- 8 Oct6,482
- 15 Oct6,672
- 22 Oct5,204
- now12,818
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:22 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 188/ 250
- 2 Rustoria.co - EU East Long 253/ 300
- 3 Rusty Moose |EU Main| 681/ 800
- 4 Rustafied.com - EU Friday 39/ 100
- 5 Rustoria.co - EU Main 768/ 900
- 6 Rustoria.co - EU East Medium 636/ 725
Quick answers
Reset schedule
What happens on wipe day at NNN-DEV-01?
The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
On what schedule does NNN-DEV-01 wipe?
The record of wipes on NNN-DEV-01 is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 27 days 16 hours is how long the current world has been up.
Tag guide
Where does NNN-DEV-01 appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include NNN-DEV-01: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do NNN-DEV-01's tags tell you?
The game's server browser picks up the tags NNN-DEV-01 publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166494 (Build): The build is 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on NNN-DEV-01?
A procedural map of size 2,000 with seed 197777 is what NNN-DEV-01 runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does NNN-DEV-01 have in place?
No gather rate appears in NNN-DEV-01's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is NNN-DEV-01 running?
On Linux, NNN-DEV-01 runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles that update.
How reliable is NNN-DEV-01, and is it online now?
You will find NNN-DEV-01 offline right now, with its last sighting 7 hours ago. Its own uptime figure puts the last restart at roughly 3 days 7 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
How smoothly does NNN-DEV-01 run?
Its average over the last 48 hours was 171 server fps; 106 was the lowest it went. Buildings, deployables and everything else added up to as many as 19,647 entities. At its highest, memory use hit 1,323 MB. Players call it lag: fps falling and entities piling up.
In which location is NNN-DEV-01 hosted?
There is no region published for NNN-DEV-01. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 193.233.254.96:28115 is its address.
Player count
How many players does NNN-DEV-01 usually have?
Right now NNN-DEV-01 is offline, last seen 7 hours ago. The seven-day average for players is 0.
What position does NNN-DEV-01 hold among Rust servers?
The last seven days of player hours rank NNN-DEV-01 at #15,276, inside the top 69% of ranked servers.
How to join
How do you get into NNN-DEV-01?
Press F1 in Rust to bring up the console, then enter client.connect 193.233.254.96:28115. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.