Artist page · Community
ServerName
Offline 193.19.254.12:28015 checked 44d ago
- Last week
- –
- Peak
- No. 12,967
- Days on chart
- 3
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 340/ 400
- 2 Rustoria.co - EU East Long 452/ 500
- 3 Rusty Moose |EU Main| 989/ 1000
- 4 Rustafied.com - EU Friday 52/ 100
- 5 Rustoria.co - EU Main 985/ 1000
- 6 Rustoria.co - US Main 52/ 250
Quick answers
Wipe times
When does ServerName wipe?
No rhythm can be read yet from the wipes on record for ServerName. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 44 days 10 hours.
Tag guide
Where does ServerName appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature ServerName: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
The game's server browser picks up the tags ServerName publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163794 (Build): Build number: 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
On what map does ServerName play?
Generated by the game, the map on ServerName is procedural.
What settings and rules does ServerName have in place?
The name of ServerName does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is ServerName running?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is ServerName, and is it online?
You will find ServerName offline right now, with its last sighting 44 days 8 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 15 September 2026 it first appeared on Rust Server Rank.
Where in the world is ServerName based?
There is no region published for ServerName. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 193.19.254.12:28015 is its address.
Population
What kind of population does ServerName carry?
The last time ServerName was seen was 44 days 8 hours ago; it is offline now.
Where does ServerName sit in the Rust server rankings?
A seven-day player-hours count places ServerName at #13,334 across every ranked server, within the top –.
Connect
How do you get into ServerName?
In Rust, press F1 and enter client.connect 193.19.254.12:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.