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On air 11,652 servers on air 32,618 listening now 2,799 with a crowd 77 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

typical TEST

Offline 192.255.237.203:28023 checked 39d ago

This week
15,478up 372
Last week
No. 15,850
Peak
No. 15,359
Days on chart
11
0/ 100
players now
0% full
0
7-day average
peak –
#15,478
rank
top 70%
40d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. now15,478
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average 147/ 250
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 116/ 200
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 13/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average 18/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 13/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 29/ 200
The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does typical TEST wipe?

Too few wipes are logged for typical TEST to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 40 days 23 hours.

Tag guide

Which Rust Server Rank filters and lists does typical TEST turn up in?

These Rust Server Rank lists include typical TEST: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do typical TEST's tags tell you?

These are the tags typical TEST puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs164530 (Build): The build is 164530; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does typical TEST play?

The map on typical TEST is procedural, size 1,000, seed 6738, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on typical TEST, and what settings does it use?

The name of typical TEST does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is typical TEST on?

On Linux, typical TEST runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles that update.

How dependable is typical TEST, and is it online?

You will find typical TEST offline right now, with its last sighting 39 days 23 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 18 September 2026 it first appeared on Rust Server Rank.

Where in the world is typical TEST based?

There is no region published for typical TEST. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 192.255.237.203:28023.

Player count

Is typical TEST a busy server?

Offline at the moment, typical TEST was last seen 39 days 23 hours ago.

Where does typical TEST sit in the Rust server rankings?

Over the last seven days, typical TEST has clocked the player hours that put it at #15,478, inside the top 70% of all ranked servers.

How to join

How do you get into typical TEST?

Press F1 in Rust to bring up the console, then enter client.connect 192.255.237.203:28023. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol To join, run the same version: protocol 2633.
cs164530
Build The build is 164530.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.