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On air 11,620 servers on air 35,442 listening now 2,860 with a crowd 74 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

typical TEST

Offline 192.255.237.203:28017 checked 40d ago

This week
15,490up 360
Last week
No. 15,850
Peak
No. 15,359
Days on chart
11
0/ 100
players now
0% full
0
7-day average
peak –
#15,490
rank
top 69%
41d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. now15,490
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average 199/ 250
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 176/ 200
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average 16/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 18/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 100/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does typical TEST wipe?

Too few wipes are logged for typical TEST to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 41 days 1 hours.

Lists and filters

Where does typical TEST appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include typical TEST: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on typical TEST?

These are the tags typical TEST puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs164530 (Build): Running game build 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on typical TEST?

The map on typical TEST is procedural, size 1,000, seed 6738, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does typical TEST have in place?

The name of typical TEST does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is typical TEST running?

The setup is Rust network protocol 2633 and build 164530 on Linux, and that is typical TEST. To join, your game must be on the same protocol; Steam handles that update.

How dependable is typical TEST, and is it online?

Down at the moment: typical TEST was last seen 40 days 2 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 18 September 2026 it first appeared on Rust Server Rank.

Where does typical TEST sit?

No region comes from typical TEST. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 192.255.237.203:28017.

Player count

What kind of population does typical TEST carry?

Offline at the moment, typical TEST was last seen 40 days 2 hours ago.

Where does typical TEST place in the rankings?

The last seven days of player hours rank typical TEST at #15,490, inside the top 69% of ranked servers.

How to join

What is the way to join typical TEST?

Press F1 in Rust to bring up the console, then enter client.connect 192.255.237.203:28017. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 players.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs164530
Build Running game build 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.