Rust Server RankThe weekly server chart
On air 11,599 servers on air 34,406 listening now 2,900 with a crowd 64 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla · on air

[EU/SWE] Playstar - SOLO - SMALL MAP

Online EU 192.121.44.41:28016 checked 12m ago

biweekly wipes vanillaoxidepremium
This week
4,134up 577
Last week
No. 4,711
Peak
No. 2,849
Days on chart
39
0/ 50
players now
0% full
0
7-day average
peak 2
#4,134
rank
top 19% · #1489 in EU
12d ago
last wipe
biweekly schedule
8d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep2,849
  2. 30 Sep4,164
  3. 7 Oct3,822
  4. 14 Oct3,907
  5. 21 Oct4,711
  6. now4,128
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5206:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 15d 10hThu 12 Nov, 16:41 UTC
  3. 36d 13hThu 3 Dec, 19:00 UTCFW
  4. 43d 10hThu 10 Dec, 16:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:41 UTC12d ago 2 – running 0
Thu 1 Oct, 18:49 UTC FW26d ago 3 halved by day 3 13.9 days 0
Thu 17 Sep, 16:48 UTC40d ago 4 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on [EU/SWE] Playstar - SOLO - SMALL MAP when wipe day comes?

Averaged over its recent wipes, the crowd reached 3 at the peak. 17 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. On the wipes that did not hold, the fall below half came by day 3.

On what schedule does [EU/SWE] Playstar - SOLO - SMALL MAP wipe?

The rhythm of wipes on [EU/SWE] Playstar - SOLO - SMALL MAP is every 4 weeks on Thursday at 16:41 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 12 days 13 hours is how long the current world has been up. The tags say wipes come round every two weeks.

Tag guide

Where does [EU/SWE] Playstar - SOLO - SMALL MAP appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature [EU/SWE] Playstar - SOLO - SMALL MAP: The EU Rust chart this week, Rust community servers, charted and The vanilla chart. Filter the server list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it shows up.

How should you read the tags on [EU/SWE] Playstar - SOLO - SMALL MAP?

Here are the tags [EU/SWE] Playstar - SOLO - SMALL MAP publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugin framework in use: Oxide (uMod); EU (Europe): In the server browser it sits under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does [EU/SWE] Playstar - SOLO - SMALL MAP play?

The map on [EU/SWE] Playstar - SOLO - SMALL MAP is procedural, size 3,000, seed 58817882, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on [EU/SWE] Playstar - SOLO - SMALL MAP, and what settings does it use?

The name of [EU/SWE] Playstar - SOLO - SMALL MAP does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Oxide plugins are running on it. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Joining requires premium status on Rust. The VAC anti-cheat from Valve is on.

Server info

What Rust version is [EU/SWE] Playstar - SOLO - SMALL MAP on?

On Linux, [EU/SWE] Playstar - SOLO - SMALL MAP runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

Is [EU/SWE] Playstar - SOLO - SMALL MAP online, and how often does it stay up?

Right now [EU/SWE] Playstar - SOLO - SMALL MAP is up and taking players. About 1 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

Is [EU/SWE] Playstar - SOLO - SMALL MAP smooth to play on?

Its average over the last 48 hours was 36 server fps; 19 was the lowest it went. The world carried as many as 46,224 entities, buildings and deployables among them. It climbed to 1,950 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is [EU/SWE] Playstar - SOLO - SMALL MAP based?

With its EU tag, [EU/SWE] Playstar - SOLO - SMALL MAP lists itself in Europe. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 192.121.44.41:28016 is its address.

Population

Is [EU/SWE] Playstar - SOLO - SMALL MAP a busy server?

Of 50 slots on [EU/SWE] Playstar - SOLO - SMALL MAP, 0 are taken at the moment. It peaked at 2 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 19:00 UTC, when it averaged 2 players.

What position does [EU/SWE] Playstar - SOLO - SMALL MAP hold among Rust servers?

The last seven days of player hours put [EU/SWE] Playstar - SOLO - SMALL MAP at #4,134, within the top 19% of ranked servers and at #1,489 in Europe.

How to join

How do you get into [EU/SWE] Playstar - SOLO - SMALL MAP?

Press F1 in Rust to bring up the console, then enter client.connect 192.121.44.41:28016. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Joining requires premium status on Rust. You can find its website at https://discord.com/invite/gxJm7Pv.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^q
Premium Joining requires premium status on Rust.
^o
Oxide Plugin framework in use: Oxide (uMod).

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.