Rust Server RankThe weekly server chart
On air 11,810 servers on air 75,437 listening now 3,743 with a crowd 107 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

[EU/SWE] Playstar - SOLO - HARDCORE

Online EU 192.121.44.102:28016 checked 8m ago

teams off biweekly wipes oxidehardcorepremium
This week
1,986up 117
Last week
No. 2,103
Peak
No. 1,926
Days on chart
39
1/ 50
players now
2% full
2
7-day average
peak 8
#1,986
rank
top 9% · #771 in EU
13d ago
last wipe
biweekly schedule
7d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep2,410
  2. 30 Sep2,346
  3. 7 Oct2,372
  4. 14 Oct3,096
  5. 21 Oct2,103
  6. now1,982
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 14d 19hThu 12 Nov, 16:40 UTC
  3. 35d 21hThu 3 Dec, 19:00 UTCFW
  4. 42d 19hThu 10 Dec, 16:40 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:40 UTC13d ago 7 – running 1
Thu 1 Oct, 22:04 UTC FW26d ago 8 halved by day 5 13.8 days 0
Thu 17 Sep, 16:35 UTC41d ago 5 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [EU/SWE] Playstar - SOLO - HARDCORE?

7 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 20 hours in. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. Where it failed to hold, day 5 is when the crowd went under half.

How often does [EU/SWE] Playstar - SOLO - HARDCORE wipe?

[EU/SWE] Playstar - SOLO - HARDCORE follows a wipe rhythm of every 4 weeks on Thursday at 16:40 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 13 days 4 hours is how long the current world has been up. The tags say wipes come round every two weeks.

Tags

Where does [EU/SWE] Playstar - SOLO - HARDCORE appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include [EU/SWE] Playstar - SOLO - HARDCORE: The EU Rust chart this week and Rust community servers, charted. Filter the server list by Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it shows up.

How should you read the tags on [EU/SWE] Playstar - SOLO - HARDCORE?

These are the tags [EU/SWE] Playstar - SOLO - HARDCORE puts out, and the game's server browser reads them: gmhardcore (Game mode): Hardcore rules, which are harsher; mp50 (Max players): The slot count is 50; ts0 (Group limit): The teams system is switched off; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once a fortnight; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugin framework in use: Oxide (uMod); EU (Europe): The server browser files this one under Europe. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does [EU/SWE] Playstar - SOLO - HARDCORE play?

A procedural map of size 3,600 is what [EU/SWE] Playstar - SOLO - HARDCORE runs, generated by the game.

What settings and rules does [EU/SWE] Playstar - SOLO - HARDCORE have in place?

You will not find a gather rate in [EU/SWE] Playstar - SOLO - HARDCORE's name. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Plugins running here: Oxide. Joining requires premium status on Rust. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is [EU/SWE] Playstar - SOLO - HARDCORE on?

On Linux, [EU/SWE] Playstar - SOLO - HARDCORE runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

Is [EU/SWE] Playstar - SOLO - HARDCORE online, and how often does it stay up?

[EU/SWE] Playstar - SOLO - HARDCORE is live as you read this. Its own uptime figure puts the last restart at roughly 13 hours ago. It was up 100% of the time across the last 7 full days, 168 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does [EU/SWE] Playstar - SOLO - HARDCORE run?

The last 48 hours gave an average of 59 server fps, with a floor of 55. Buildings, deployables and everything else added up to as many as 84,444 entities. Memory use reached 2,654 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is [EU/SWE] Playstar - SOLO - HARDCORE hosted?

With its EU tag, [EU/SWE] Playstar - SOLO - HARDCORE lists itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 192.121.44.102:28016.

Numbers

How many players does [EU/SWE] Playstar - SOLO - HARDCORE usually have?

Right now 1 players are on [EU/SWE] Playstar - SOLO - HARDCORE, with 50 slots in total. Averaging 2 players over the last week, it hit a high of 8. At 22:00 UTC it saw its busiest spell of the last 48 hours, averaging 4 players.

Where does [EU/SWE] Playstar - SOLO - HARDCORE sit in the Rust server rankings?

The last seven days of player hours put [EU/SWE] Playstar - SOLO - HARDCORE at #1,986, within the top 9% of ranked servers and at #771 in Europe.

How to join

How do you get into [EU/SWE] Playstar - SOLO - HARDCORE?

In Rust, press F1 and enter client.connect 192.121.44.102:28016 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Joining requires premium status on Rust. Head to https://discord.com/invite/gxJm7Pv for its website.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmhardcore,cs168909,^q,ts0,^o

Game

gmhardcore
Game mode Hardcore rules, which are harsher.
mp50
Max players The slot count is 50.
ts0
Group limit The teams system is switched off.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^q
Premium Joining requires premium status on Rust.
^o
Oxide Plugin framework in use: Oxide (uMod).

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.