Artist page · Community
Local Rust Networking Research
Offline 189.192.47.247:28115 checked 14d ago
- Last week
- No. 15,854
- Peak
- No. 15,106
- Days on chart
- 8
Rank
- 15 Oct15,854
- now15,106
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 206/ 250
- 2 Rustoria.co - EU East Long 287/ 300
- 3 Rusty Moose |EU Main| 764/ 800
- 4 Rustafied.com - EU Friday 45/ 100
- 5 Rustoria.co - EU Main 861/ 900
- 6 Rustoria.co - EU East Medium 690/ 725
Quick answers
Wipe days
On what schedule does Local Rust Networking Research wipe?
No rhythm can be read yet from the wipes on record for Local Rust Networking Research. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 14 days 5 hours.
Tags
Where does Local Rust Networking Research appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Local Rust Networking Research: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on Local Rust Networking Research?
Here are the tags Local Rust Networking Research publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does Local Rust Networking Research play?
A procedural map is what Local Rust Networking Research runs, generated by the game.
What settings and rules does Local Rust Networking Research have in place?
The name of Local Rust Networking Research does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is Local Rust Networking Research on?
On Windows, Local Rust Networking Research runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of the update.
How dependable is Local Rust Networking Research, and is it online?
You will find Local Rust Networking Research offline right now, with its last sighting 14 days 6 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 15 October 2026, logged by Rust Server Rank.
In which location is Local Rust Networking Research hosted?
No region comes from Local Rust Networking Research. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 189.192.47.247:28115 is its address.
Population
How many players does Local Rust Networking Research usually have?
The last time Local Rust Networking Research was seen was 14 days 6 hours ago; it is offline now.
Where does Local Rust Networking Research place in the rankings?
A seven-day player-hours count places Local Rust Networking Research at #15,106 across every ranked server, within the top 70%.
How to join
What is the way to join Local Rust Networking Research?
You can type client.connect 189.192.47.247:28115 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.