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hartzocken.net | solo/duo/trio/quadro
Online 188.94.255.8:28015 checked 14m ago
- Last week
- No. 7,364
- Peak
- No. 3,624
- Days on chart
- 38
Rank
- 22 Sep6,782
- 29 Sep14,359
- 6 Oct7,137
- 13 Oct3,624
- 20 Oct7,364
- now15,338
Top 70% of all ranked servers, and #622 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:58 UTC25d ago | 1 | – | running | 0 |
| Thu 17 Sep, 16:52 UTC40d ago | 1 | halved by day 5 | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes 187/ 250
- 2 [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için 348/ 375
- 3 WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED 82/ 200
- 4 Cali.gg | No KOS | Noob Friendly | Active Admins 19/ 100
- 5 [EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl 28/ 150
- 6 『小宇宙』10.27号/新开/四人服/萌新服 0/ 200
Quick answers
Wipe times
What should you expect on hartzocken.net | solo/duo/trio/quadro when wipe day comes?
Averaged over its recent wipes, the crowd reached 1 at the peak. 4 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 5.
When does hartzocken.net | solo/duo/trio/quadro wipe?
No rhythm can be read yet from the wipes on record for hartzocken.net | solo/duo/trio/quadro. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 25 days 4 hours.
Tag guide
Where does hartzocken.net | solo/duo/trio/quadro appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature hartzocken.net | solo/duo/trio/quadro: Rust community servers, charted and The vanilla chart. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad.
How should you read the tags on hartzocken.net | solo/duo/trio/quadro?
The game's server browser picks up the tags hartzocken.net | solo/duo/trio/quadro publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): A team takes at most 4; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on hartzocken.net | solo/duo/trio/quadro?
The game generates the procedural map that hartzocken.net | solo/duo/trio/quadro runs.
What rules apply on hartzocken.net | solo/duo/trio/quadro, and what settings does it use?
No gather rate appears in hartzocken.net | solo/duo/trio/quadro's name. 4 players is the group cap (quad). It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Anti-cheat: Valve's VAC is off.
Server details
Which Rust build is hartzocken.net | solo/duo/trio/quadro running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is hartzocken.net | solo/duo/trio/quadro. To join, your game must be on the same protocol; Steam handles that update.
How dependable is hartzocken.net | solo/duo/trio/quadro, and is it online?
Right now hartzocken.net | solo/duo/trio/quadro is up and taking players. 168 of 168 hours is 100% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.
Where does hartzocken.net | solo/duo/trio/quadro sit?
There is no region published for hartzocken.net | solo/duo/trio/quadro. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 188.94.255.8:28015 is its address.
Numbers
What kind of population does hartzocken.net | solo/duo/trio/quadro carry?
The live picture at hartzocken.net | solo/duo/trio/quadro: 0 players, 100 slots. It averaged 0 players over the past seven days. The busiest point in the last 48 hours came at 19:00 UTC, averaging 0 players.
Where does hartzocken.net | solo/duo/trio/quadro sit in the Rust server rankings?
The last seven days of player hours rank hartzocken.net | solo/duo/trio/quadro at #15,388, inside the top 70% of ranked servers. The quad rankings place it at #622.
How to join
How do you get into hartzocken.net | solo/duo/trio/quadro?
You can type client.connect 188.94.255.8:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.