Artist page · Community
LOCAL-TEST-DO-NOT-JOIN
Offline 188.29.127.80:28215 checked 30d ago
- Last week
- No. 15,472
- Peak
- No. 15,472
- Days on chart
- 8
Rank
- 29 Sep15,472
- now16,917
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 366/ 425
- 2 Rustoria.co - EU East Long 459/ 500
- 3 Rusty Moose |EU Main| 981/ 1000
- 4 Rustafied.com - EU Friday 59/ 100
- 5 Rustoria.co - EU Main 989/ 1000
- 6 Rustoria.co - US Main 27/ 250
Quick answers
Wipe times
How often does LOCAL-TEST-DO-NOT-JOIN wipe?
Too few wipes are logged for LOCAL-TEST-DO-NOT-JOIN to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 30 days 17 hours.
Tags
Where does LOCAL-TEST-DO-NOT-JOIN appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include LOCAL-TEST-DO-NOT-JOIN: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LOCAL-TEST-DO-NOT-JOIN?
Here are the tags LOCAL-TEST-DO-NOT-JOIN publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): The build is 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does LOCAL-TEST-DO-NOT-JOIN play?
Generated by the game, the map on LOCAL-TEST-DO-NOT-JOIN is procedural.
What rules apply on LOCAL-TEST-DO-NOT-JOIN, and what settings does it use?
No gather rate appears in LOCAL-TEST-DO-NOT-JOIN's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is LOCAL-TEST-DO-NOT-JOIN on?
The setup is Rust network protocol 2633 and build 165217 on Windows, and that is LOCAL-TEST-DO-NOT-JOIN. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is LOCAL-TEST-DO-NOT-JOIN, and is it online now?
Down at the moment: LOCAL-TEST-DO-NOT-JOIN was last seen 30 days 14 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 29 September 2026, logged by Rust Server Rank.
Where does LOCAL-TEST-DO-NOT-JOIN sit?
No region is published by LOCAL-TEST-DO-NOT-JOIN. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 188.29.127.80:28215.
Numbers
What kind of population does LOCAL-TEST-DO-NOT-JOIN carry?
Offline at the moment, LOCAL-TEST-DO-NOT-JOIN was last seen 30 days 14 hours ago.
What position does LOCAL-TEST-DO-NOT-JOIN hold among Rust servers?
A seven-day player-hours count places LOCAL-TEST-DO-NOT-JOIN at #16,917 across every ranked server, within the top 71%.
Join details
How do you get into LOCAL-TEST-DO-NOT-JOIN?
Press F1 in Rust to bring up the console, then enter client.connect 188.29.127.80:28215. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.