Rust Server RankThe weekly server chart
On air 11,887 servers on air 99,467 listening now 3,953 with a crowd 406 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

LOCAL-TEST-DO-NOT-JOIN

Offline 188.29.127.80:28215 checked 30d ago

This week
16,917down 1.4k
Last week
No. 15,472
Peak
No. 15,472
Days on chart
8
0/ 2
players now
0% full
0
7-day average
peak –
#16,917
rank
top 71%
30d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 29 Sep15,472
  2. now16,917
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 366/ 425
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 459/ 500
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 981/ 1000
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 59/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 989/ 1000
  6. 6 Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 27/ 250
The request line

Quick answers

from the figures on this page

Wipe times

How often does LOCAL-TEST-DO-NOT-JOIN wipe?

Too few wipes are logged for LOCAL-TEST-DO-NOT-JOIN to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 30 days 17 hours.

Tags

Where does LOCAL-TEST-DO-NOT-JOIN appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include LOCAL-TEST-DO-NOT-JOIN: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on LOCAL-TEST-DO-NOT-JOIN?

Here are the tags LOCAL-TEST-DO-NOT-JOIN publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): The build is 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does LOCAL-TEST-DO-NOT-JOIN play?

Generated by the game, the map on LOCAL-TEST-DO-NOT-JOIN is procedural.

What rules apply on LOCAL-TEST-DO-NOT-JOIN, and what settings does it use?

No gather rate appears in LOCAL-TEST-DO-NOT-JOIN's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is LOCAL-TEST-DO-NOT-JOIN on?

The setup is Rust network protocol 2633 and build 165217 on Windows, and that is LOCAL-TEST-DO-NOT-JOIN. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is LOCAL-TEST-DO-NOT-JOIN, and is it online now?

Down at the moment: LOCAL-TEST-DO-NOT-JOIN was last seen 30 days 14 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 29 September 2026, logged by Rust Server Rank.

Where does LOCAL-TEST-DO-NOT-JOIN sit?

No region is published by LOCAL-TEST-DO-NOT-JOIN. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 188.29.127.80:28215.

Numbers

What kind of population does LOCAL-TEST-DO-NOT-JOIN carry?

Offline at the moment, LOCAL-TEST-DO-NOT-JOIN was last seen 30 days 14 hours ago.

What position does LOCAL-TEST-DO-NOT-JOIN hold among Rust servers?

A seven-day player-hours count places LOCAL-TEST-DO-NOT-JOIN at #16,917 across every ranked server, within the top 71%.

Join details

How do you get into LOCAL-TEST-DO-NOT-JOIN?

Press F1 in Rust to bring up the console, then enter client.connect 188.29.127.80:28215. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs165217
Build The build is 165217.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.