Rust Server RankThe weekly server chart
On air 11,830 servers on air 75,280 listening now 3,722 with a crowd 224 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Staging Dev Server

Offline 188.245.20.40:28015 checked 20d ago

This week
15,841up 117
Last week
No. 15,958
Peak
No. 15,841
Days on chart
12
0/ 50
players now
0% full
0
7-day average
peak –
#15,841
rank
top 72%
20d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 9 Oct15,958
  2. now15,841
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:39 UTC20d ago 0 – running 0
Thu 8 Oct, 20:09 UTC20d ago 0 – 0.7 days 0
Thu 8 Oct, 11:39 UTC21d ago 0 – 0.4 days 0
Thu 8 Oct, 00:39 UTC21d ago 0 – 0.5 days 0
Wed 7 Oct, 18:09 UTC21d ago 0 – 0.3 days 0
Wed 7 Oct, 12:08 UTC22d ago 0 – 0.3 days 0
Tue 6 Oct, 18:09 UTC22d ago 0 – 0.7 days 0
Tue 6 Oct, 12:08 UTC23d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average 97/ 250
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 55/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average 103/ 250
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average 226/ 225
The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Staging Dev Server?

Averaged over its recent wipes, the crowd reached 0 at the peak. It took 0 hours from the latest wipe for the crowd to peak.

On what schedule does Staging Dev Server wipe?

There is no telling the next wipe on Staging Dev Server: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 20 days 1 hours.

Lists and filters

Where does Staging Dev Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Staging Dev Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Staging Dev Server?

The game's server browser picks up the tags Staging Dev Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs167431 (Build): Running game build 167431; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Staging Dev Server play?

A procedural map is what Staging Dev Server runs, generated by the game.

What rules apply on Staging Dev Server, and what settings does it use?

You will not find a gather rate in Staging Dev Server's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is on.

Server info

What Rust version is Staging Dev Server on?

Rust network protocol 2635 and build 167431 is the version, Linux the system, and Staging Dev Server the server. The same protocol is required to join, and Steam takes care of the update.

Is Staging Dev Server online, and how often does it stay up?

You will find Staging Dev Server offline right now, with its last sighting 20 days 1 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 5 October 2026 for the first time.

In which location is Staging Dev Server hosted?

No region is published by Staging Dev Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 188.245.20.40:28015.

Population

Is Staging Dev Server a busy server?

Offline at the moment, Staging Dev Server was last seen 20 days 1 hours ago.

Where does Staging Dev Server place in the rankings?

Over the last seven days, Staging Dev Server has clocked the player hours that put it at #15,841, inside the top 72% of all ranked servers.

How to join

What is the way to join Staging Dev Server?

Press F1 in Rust to bring up the console, then enter client.connect 188.245.20.40:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167431,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs167431
Build Running game build 167431.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.