Artist page · Community
ServerName
Offline 188.186.76.84:28015 checked 45d ago
- Last week
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- Peak
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- Days on chart
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Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 445/ 500
- 2 Rustoria.co - EU East Long 275/ 300
- 3 Rusty Moose |EU Main| 41/ 250
- 4 Rustoria.co - EU Main 34/ 250
- 5 Rustafied.com - EU Friday 81/ 100
- 6 Rustoria.co - EU East Medium 99/ 200
Quick answers
Wipe days
On what schedule does ServerName wipe?
The record of wipes on ServerName is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 45 days 15 hours is how long the current world has been up.
Lists and filters
Where does ServerName appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include ServerName: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on ServerName?
Here are the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163794 (Build): The build is 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on ServerName?
Generated by the game, the map on ServerName is procedural.
What rules apply on ServerName, and what settings does it use?
The name of ServerName does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is ServerName, and is it online?
Last seen 45 days 15 hours ago, ServerName is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 13 September 2026 it first appeared on Rust Server Rank.
In which location is ServerName hosted?
No region comes from ServerName. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 188.186.76.84:28015.
Numbers
How many players does ServerName usually have?
The last time ServerName was seen was 45 days 15 hours ago; it is offline now.
How to join
How do you get into ServerName?
In Rust, press F1 and enter client.connect 188.186.76.84:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.