Rust Server RankThe weekly server chart
On air 11,643 servers on air 45,616 listening now 3,092 with a crowd 114 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

first_server

Offline 188.162.65.185:28015 checked 1d ago

This week
10,270NEW
Last week
–
Peak
No. 10,268
Days on chart
3
0/ 500
players now
0% full
1
7-day average
peak 1
#10,270
rank
top 46%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75110:0011:0014:0015:0018:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average 318/ 350
  2. 2 Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average 21/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average 38/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 138/ 200
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 53/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 51/ 100
The request line

Quick answers

from the figures on this page

Wipe times

How often does first_server wipe?

The record of wipes on first_server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 14 days 15 hours.

Tags

Where does first_server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature first_server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What do first_server's tags tell you?

Here are the tags first_server publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on first_server?

The game generates the procedural map that first_server runs.

What settings and rules does first_server have in place?

No gather rate appears in first_server's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched off.

Server details

Which Rust build is first_server running?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is first_server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is first_server, and is it online?

You will find first_server offline right now, with its last sighting 30 hours ago. Up for 0% of the last 1 full day, running 0 of 24 hours. The first sighting here was on 26 October 2026, logged by Rust Server Rank.

In which location is first_server hosted?

No region comes from first_server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 188.162.65.185:28015.

Population

Is first_server a busy server?

Right now first_server is offline, last seen 30 hours ago. It peaked at 1 players in the last seven days, averaging 1. Its busiest hour in the last 48 hours was 10:00 UTC, when it averaged 1 players.

Where does first_server sit in the Rust server rankings?

Over the last seven days, first_server has clocked the player hours that put it at #10,270, inside the top 46% of all ranked servers.

Join details

What is the way to join first_server?

You can type client.connect 188.162.65.185:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp500
Max players It holds 500 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.