Rust Server RankThe weekly server chart
On air 11,668 servers on air 34,317 listening now 2,844 with a crowd 86 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

first_server

Offline 188.162.65.111:28015 checked 11d ago

This week
13,026down 3.5k
Last week
No. 9,516
Peak
No. 8,988
Days on chart
9
1/ 500
players now
0% full
0
7-day average
peak –
#13,026
rank
top 60%
15d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 17 Oct9,516
  2. now13,026
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average 141/ 250
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 115/ 200
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average 19/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 11/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 18/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

When does first_server wipe?

The record of wipes on first_server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 15 days 17 hours.

Lists and filters

Which Rust Server Rank filters and lists does first_server turn up in?

These Rust Server Rank lists feature first_server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do first_server's tags tell you?

Here are the tags first_server publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on first_server?

The game generates the procedural map that first_server runs.

What rules apply on first_server, and what settings does it use?

You will not find a gather rate in first_server's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched off.

Server details

Which Rust build is first_server running?

On Windows, first_server runs Rust network protocol 2634 and build 167781. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is first_server, and is it online now?

Down at the moment: first_server was last seen 11 days 22 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 16 October 2026 it first appeared on Rust Server Rank.

In which location is first_server hosted?

There is no region published for first_server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 188.162.65.111:28015 is its address.

Population

Is first_server a busy server?

The last time first_server was seen was 11 days 22 hours ago; it is offline now.

What position does first_server hold among Rust servers?

A seven-day player-hours count places first_server at #13,026 across every ranked server, within the top 60%.

Join details

How do you get into first_server?

Press F1 in Rust to bring up the console, then enter client.connect 188.162.65.111:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp500
Max players It holds 500 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.