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test
Offline 188.146.134.14:28015 checked 31d ago
- Last week
- No. 9,107
- Peak
- No. 9,087
- Days on chart
- 8
Rank
- 27 Sep9,107
- now14,533
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 373/ 425
- 2 Rustoria.co - EU East Long 442/ 500
- 3 Rusty Moose |EU Main| 981/ 1000
- 4 Rustafied.com - EU Friday 58/ 100
- 5 Rustoria.co - EU Main 986/ 1000
- 6 Rustoria.co - US Main 31/ 250
Quick answers
Wipe times
On what schedule does test wipe?
Too few wipes are logged for test to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 32 days 4 hours is how long the current world has been up.
Tag guide
Where does test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature test: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on test?
These are the tags test puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): Build number: 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does test play?
The game generates the procedural map that test runs.
What settings and rules does test have in place?
You will not find a gather rate in test's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is test running?
On Windows, test runs Rust network protocol 2633 and build 165217. Steam keeps it updated, but your game has to be on the same protocol to join.
Is test online, and how often does it stay up?
Last seen 31 days 19 hours ago, test is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 27 September 2026, logged by Rust Server Rank.
Where does test sit?
No region is published by test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 188.146.134.14:28015.
Player count
How many players does test usually have?
Offline at the moment, test was last seen 31 days 19 hours ago.
What position does test hold among Rust servers?
A seven-day player-hours count places test at #14,533 across every ranked server, within the top 61%.
Join details
What is the way to join test?
You can type client.connect 188.146.134.14:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.