Rust Server RankThe weekly server chart
On air 11,869 servers on air 103,347 listening now 3,962 with a crowd 552 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

My Local Rust Staging Server

Offline 188.138.213.223:28015 checked 2d ago

This week
9,846down 2.5k
Last week
No. 7,393
Peak
No. 5,950
Days on chart
23
1/ 10
players now
10% full
1
7-day average
peak 1
#9,846
rank
top 44%
14d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 8 Oct12,910
  2. 15 Oct6,419
  3. 22 Oct7,393
  4. now8,934
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 04:56 UTC14d ago 1 – running 0
Sun 11 Oct, 21:58 UTC17d ago 2 held half 3.3 days 2
Wed 7 Oct, 21:07 UTC21d ago 1 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on My Local Rust Staging Server when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 1 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

When does My Local Rust Staging Server wipe?

My Local Rust Staging Server picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 14 days 14 hours.

Tags

Where does My Local Rust Staging Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include My Local Rust Staging Server: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do My Local Rust Staging Server's tags tell you?

These are the tags My Local Rust Staging Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs169399 (Build): Build number: 169399; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on My Local Rust Staging Server?

My Local Rust Staging Server runs a procedural map of size 3,500 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does My Local Rust Staging Server have in place?

The name of My Local Rust Staging Server does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is My Local Rust Staging Server running?

Rust network protocol 2635 and build 169399 is the version, Windows the system, and My Local Rust Staging Server the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is My Local Rust Staging Server, and is it online now?

Last seen 2 days ago, My Local Rust Staging Server is offline as you read this. It was up 4% of the time across the last 7 full days, 6 of 168 hours. On 7 October 2026 it first appeared on Rust Server Rank.

Where in the world is My Local Rust Staging Server based?

There is no region published for My Local Rust Staging Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 188.138.213.223:28015 is its address.

Numbers

How many players does My Local Rust Staging Server usually have?

Offline at the moment, My Local Rust Staging Server was last seen 2 days ago. Averaging 1 players over the last week, it hit a high of 1.

Where does My Local Rust Staging Server place in the rankings?

Over the last seven days, My Local Rust Staging Server has clocked the player hours that put it at #9,846, inside the top 44% of all ranked servers.

Connect

How do you get into My Local Rust Staging Server?

You can type client.connect 188.138.213.223:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169399,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs169399
Build Build number: 169399.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.