Artist page · Community
Test
Offline 188.138.209.216:28015 checked 10d ago
- Last week
- No. 15,648
- Peak
- No. 15,125
- Days on chart
- 8
Rank
- 18 Oct15,648
- now15,248
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 368/ 400
- 2 Rustoria.co - EU East Long 328/ 350
- 3 Rusty Moose |EU Main| 34/ 250
- 4 Rustoria.co - EU Main 34/ 250
- 5 Rustafied.com - EU Friday 48/ 100
- 6 Rustoria.co - EU East Medium 166/ 200
Quick answers
Reset schedule
How often does Test wipe?
The record of wipes on Test is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 10 days 17 hours.
Lists and filters
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists feature Test: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
What is meant by the tags on Test?
Here are the tags Test publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Capacity: 1 slots; v2556 (Protocol): Your game has to match protocol 2556 to get in; cs104071 (Build): Build number: 104071; ptrak (Networking): The network layer is RakNet, the standard one; $rpol (Region code): Filed under region code pol. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does Test play?
Generated by the game, the map on Test is procedural.
What rules apply on Test, and what settings does it use?
No gather rate appears in Test's name. The group limit is not published. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is Test running?
Rust network protocol 2556 and build 104071 is the version, Windows the system, and Test the server. The same protocol is required to join, and Steam takes care of the update.
How dependable is Test, and is it online?
Last seen 10 days 12 hours ago, Test is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 18 October 2026 for the first time.
Where does Test sit?
No region comes from Test, and its region code is pol. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 188.138.209.216:28015 is its address.
Numbers
How many players does Test usually have?
The last time Test was seen was 10 days 12 hours ago; it is offline now.
What position does Test hold among Rust servers?
A seven-day player-hours count places Test at #15,248 across every ranked server, within the top 69%.
How to join
How do you get into Test?
In Rust, press F1 and enter client.connect 188.138.209.216:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.