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Local Custom Map Test
Online 185.181.220.138:28015 checked 13m ago
- Last week
- No. 9,236
- Peak
- No. 8,946
- Days on chart
- 9
Rank
- 22 Oct9,236
- now9,808
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:28 UTC44m ago | – | – | running | 1 |
| Wed 28 Oct, 21:47 UTC15h ago | – | – | – | 1 |
| Tue 27 Oct, 20:08 UTC1d ago | – | – | – | 1 |
| Wed 21 Oct, 19:03 UTC7d ago | 2 | – | 6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 524/ 550
- 2 Rustoria.co - EU East Long 431/ 450
- 3 Rusty Moose |EU Main| 61/ 250
- 4 Rustoria.co - EU Main 63/ 250
- 5 Rustafied.com - EU Friday 54/ 100
- 6 Rustoria.co - EU East Medium 165/ 200
Quick answers
Wipe days
What should you expect on Local Custom Map Test when wipe day comes?
The busiest moments of its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does Local Custom Map Test wipe?
There is no telling the next wipe on Local Custom Map Test: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 44 minutes is how long the current world has been up.
Tag guide
Where does Local Custom Map Test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Local Custom Map Test: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do Local Custom Map Test's tags tell you?
These are the tags Local Custom Map Test puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on Local Custom Map Test?
A procedural map of size 4,000 with seed 1337 is what Local Custom Map Test runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. You will see the map name as: Custom Map.
What settings and rules does Local Custom Map Test have in place?
You will not find a gather rate in Local Custom Map Test's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is Local Custom Map Test running?
On Windows, Local Custom Map Test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Local Custom Map Test, and is it online now?
You will find Local Custom Map Test online at this moment. About 15 minutes ago it restarted last, judged by its reported uptime. It was up 2% of the time across the last 7 full days, 3 of 168 hours. It came to Rust Server Rank on 21 October 2026 for the first time.
How smoothly does Local Custom Map Test run?
Its average over the last 48 hours was 149 server fps; 149 was the lowest it went. Up to 94,500 entities sat in the world: buildings, deployables and the rest. It climbed to 1,666 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is Local Custom Map Test based?
There is no region published for Local Custom Map Test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 185.181.220.138:28015.
Population
What kind of population does Local Custom Map Test carry?
The live picture at Local Custom Map Test: 1 players, 4 slots. Averaging 1 players over the last week, it hit a high of 2. At 22:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.
What position does Local Custom Map Test hold among Rust servers?
Over the last seven days, Local Custom Map Test has clocked the player hours that put it at #9,785, inside the top 44% of all ranked servers.
Connect
How do you get into Local Custom Map Test?
Press F1 in Rust to bring up the console, then enter client.connect 185.181.220.138:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.