Artist page · Community
TEST
Offline 185.107.125.210:28015 checked 43d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 4
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 254/ 275
- 2 Rustoria.co - EU East Long 331/ 350
- 3 eulongtest (private perf box) 480/ 8
- 4 Rusty Moose |EU Main| 815/ 1000
- 5 Rustafied.com - EU Friday 46/ 100
- 6 Rustoria.co - EU Main 892/ 950
Quick answers
Wipe times
On what schedule does TEST wipe?
No rhythm can be read yet from the wipes on record for TEST. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 58 days 4 hours.
Tags
Which Rust Server Rank filters and lists does TEST turn up in?
These Rust Server Rank lists include TEST: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on TEST?
These are the tags TEST puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2632 (Protocol): Protocol 2632 is required, so your game must be on that version; cs162434 (Build): Running game build 162434; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does TEST play?
A procedural map is what TEST runs, generated by the game.
What settings and rules does TEST have in place?
No gather rate appears in TEST's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is TEST running?
The setup is Rust network protocol 2632 and build 162434 on Windows, and that is TEST. To join, your game must be on the same protocol; Steam handles that update.
Is TEST online, and how often does it stay up?
Down at the moment: TEST was last seen 43 days 8 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 16 September 2026 it first appeared on Rust Server Rank.
In which location is TEST hosted?
There is no region published for TEST. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 185.107.125.210:28015 is its address.
Player count
How many players does TEST usually have?
Right now TEST is offline, last seen 43 days 8 hours ago.
What position does TEST hold among Rust servers?
The last seven days of player hours rank TEST at #15,498, inside the top – of ranked servers.
Join details
What is the way to join TEST?
In Rust, press F1 and enter client.connect 185.107.125.210:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.