Artist page · Community
Local Test
Offline 183.94.166.217:28015 checked 42d ago
- Last week
- –
- Peak
- No. 14,373
- Days on chart
- 3
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 352/ 425
- 2 Rustoria.co - EU Main 22/ 250
- 3 Rusty Moose |EU Main| 41/ 250
- 4 Rustoria.co - EU East Long 144/ 200
- 5 Rustoria.co - EU East Medium 63/ 200
- 6 Rustafied.com - EU Friday 65/ 100
Quick answers
Wipe days
When does Local Test wipe?
No rhythm can be read yet from the wipes on record for Local Test. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 42 days 9 hours.
Tag guide
Which Rust Server Rank filters and lists does Local Test turn up in?
These Rust Server Rank lists feature Local Test: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Local Test?
These are the tags Local Test puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does Local Test play?
Generated by the game, the map on Local Test is procedural.
What settings and rules does Local Test have in place?
You will not find a gather rate in Local Test's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is Local Test on?
Rust network protocol 2633 and build 163794 is the version, Windows the system, and Local Test the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Local Test, and is it online now?
Last seen 42 days 8 hours ago, Local Test is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 15 September 2026 for the first time.
Where in the world is Local Test based?
No region comes from Local Test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 183.94.166.217:28015.
Player count
Is Local Test a busy server?
The last time Local Test was seen was 42 days 8 hours ago; it is offline now.
Where does Local Test place in the rankings?
The last seven days of player hours rank Local Test at #14,448, inside the top – of ranked servers.
How to join
What is the way to join Local Test?
You can type client.connect 183.94.166.217:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.