Artist page · Community
Kyle's SeaSkull Server
Offline 179.64.39.240:28015 checked 42d ago
- Last week
- –
- Peak
- No. 12,476
- Days on chart
- 5
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 139/ 250
- 2 Rustoria.co - EU East Long 173/ 250
- 3 Rusty Moose |EU Main| 528/ 675
- 4 Rustafied.com - EU Friday 31/ 100
- 5 Rustoria.co - EU Main 613/ 775
- 6 Rustoria.co - EU East Medium 498/ 625
Quick answers
Reset schedule
How often does Kyle's SeaSkull Server wipe?
The record of wipes on Kyle's SeaSkull Server is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 43 days 6 hours is how long the current world has been up.
Lists and filters
Where does Kyle's SeaSkull Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Kyle's SeaSkull Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What is meant by the tags on Kyle's SeaSkull Server?
Here are the tags Kyle's SeaSkull Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163794 (Build): The build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
What settings and rules does Kyle's SeaSkull Server have in place?
No gather rate appears in Kyle's SeaSkull Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is Kyle's SeaSkull Server running?
The setup is Rust network protocol 2633 and build 163794 on Windows, and that is Kyle's SeaSkull Server. The same protocol is required to join, and Steam takes care of the update.
How dependable is Kyle's SeaSkull Server, and is it online?
You will find Kyle's SeaSkull Server offline right now, with its last sighting 42 days 15 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 16 September 2026 for the first time.
Where in the world is Kyle's SeaSkull Server based?
No region is published by Kyle's SeaSkull Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 179.64.39.240:28015.
Player count
What kind of population does Kyle's SeaSkull Server carry?
Right now Kyle's SeaSkull Server is offline, last seen 42 days 15 hours ago.
Where does Kyle's SeaSkull Server sit in the Rust server rankings?
Over the last seven days, Kyle's SeaSkull Server has clocked the player hours that put it at #15,489, inside the top – of all ranked servers.
Connect
What is the way to join Kyle's SeaSkull Server?
You can type client.connect 179.64.39.240:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.