Rust Server RankThe weekly server chart
On air 11,640 servers on air 44,156 listening now 3,059 with a crowd 105 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

rusticopolopolis

Offline 179.60.87.211:28015 checked 11d ago

This week
13,072down 1.9k
Last week
No. 11,139
Peak
No. 6,717
Days on chart
30
1/ 2
players now
50% full
0
7-day average
peak –
#13,072
rank
top 60%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 21 Sep7,327
  2. 28 Sep7,114
  3. 5 Oct9,981
  4. 17 Oct11,139
  5. now13,072
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct18 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:19 UTC26d ago 1 – running 1
Mon 28 Sep, 15:21 UTC30d ago 1 – 4.2 days 0
Fri 25 Sep, 19:25 UTC33d ago 1 – 2.8 days 1
Tue 22 Sep, 20:34 UTC36d ago 1 held half 3 days 0
Mon 21 Sep, 19:05 UTC37d ago 1 – 1.1 days 1
Wed 16 Sep, 20:25 UTC42d ago 1 held half 4.9 days 1
Tue 15 Sep, 01:17 UTC44d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 22/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 38/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 123/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at rusticopolopolis?

The busiest moments of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

How often does rusticopolopolis wipe?

There is no telling the next wipe on rusticopolopolis: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 26 days 11 hours.

Lists and filters

Where does rusticopolopolis appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature rusticopolopolis: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

How should you read the tags on rusticopolopolis?

Here are the tags rusticopolopolis publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166586 (Build): Running game build 166586; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on rusticopolopolis?

The game generates the procedural map that rusticopolopolis runs.

What settings and rules does rusticopolopolis have in place?

No gather rate appears in rusticopolopolis's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.

Server details

What Rust version is rusticopolopolis on?

The setup is Rust network protocol 2634 and build 166586 on Windows, and that is rusticopolopolis. The same protocol is required to join, and Steam takes care of the update.

How reliable is rusticopolopolis, and is it online now?

Down at the moment: rusticopolopolis was last seen 11 days 8 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

In which location is rusticopolopolis hosted?

There is no region published for rusticopolopolis. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 179.60.87.211:28015 is its address.

Population

Is rusticopolopolis a busy server?

Right now rusticopolopolis is offline, last seen 11 days 8 hours ago.

Where does rusticopolopolis place in the rankings?

The last seven days of player hours rank rusticopolopolis at #13,072, inside the top 60% of ranked servers.

Join details

What is the way to join rusticopolopolis?

You can type client.connect 179.60.87.211:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166586
Build Running game build 166586.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.