Artist page · Community
ServerName
Offline 178.71.157.120:28015 checked 44d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 2
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 410/ 500
- 2 Rustoria.co - EU East Long 249/ 300
- 3 Rusty Moose |EU Main| 43/ 250
- 4 Rustoria.co - EU Main 31/ 250
- 5 Rustafied.com - EU Friday 73/ 100
- 6 Rustoria.co - EU East Medium 90/ 200
Quick answers
Wipe times
When does ServerName wipe?
Too few wipes are logged for ServerName to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 44 days 21 hours.
Tag guide
Which Rust Server Rank filters and lists does ServerName turn up in?
These Rust Server Rank lists feature ServerName: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
Here are the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): The build is 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does ServerName play?
Generated by the game, the map on ServerName is procedural.
What rules apply on ServerName, and what settings does it use?
No gather rate appears in ServerName's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is ServerName running?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update.
How reliable is ServerName, and is it online now?
You will find ServerName offline right now, with its last sighting 44 days 18 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 14 September 2026 it first appeared on Rust Server Rank.
Where in the world is ServerName based?
No region is published by ServerName. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 178.71.157.120:28015.
Player count
Is ServerName a busy server?
The last time ServerName was seen was 44 days 18 hours ago; it is offline now.
Where does ServerName sit in the Rust server rankings?
The last seven days of player hours rank ServerName at #15,122, inside the top – of ranked servers.
Join details
How do you get into ServerName?
In Rust, press F1 and enter client.connect 178.71.157.120:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.