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Test
Offline 178.234.107.177:28015 checked 28d ago
- Last week
- No. 13,680
- Peak
- No. 13,680
- Days on chart
- 8
Rank
- 1 Oct13,680
- now13,897
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 198/ 250
- 2 Rustoria.co - EU East Long 270/ 300
- 3 Rusty Moose |EU Main| 723/ 800
- 4 Rustafied.com - EU Friday 42/ 100
- 5 Rustoria.co - EU Main 804/ 900
- 6 Rustoria.co - EU East Medium 629/ 725
Quick answers
Wipe days
How often does Test wipe?
The record of wipes on Test is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 28 days 4 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists feature Test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on Test?
The game's server browser picks up the tags Test publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs164530 (Build): Running game build 164530; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on Test?
The game generates the procedural map that Test runs.
What settings and rules does Test have in place?
No gather rate appears in Test's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is Test on?
Rust network protocol 2633 and build 164530 is the version, Windows the system, and Test the server. The same protocol is required to join, and Steam takes care of the update.
Is Test online, and how often does it stay up?
You will find Test offline right now, with its last sighting 28 days 3 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 1 October 2026 for the first time.
Where does Test sit?
No region comes from Test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 178.234.107.177:28015 is its address.
Player count
What kind of population does Test carry?
The last time Test was seen was 28 days 3 hours ago; it is offline now.
Where does Test sit in the Rust server rankings?
A seven-day player-hours count places Test at #13,897 across every ranked server, within the top 60%.
Connect
How do you get into Test?
You can type client.connect 178.234.107.177:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.