Artist page · Community
ServerName
Offline 178.205.124.24:28015 checked 44d ago
- Last week
- –
- Peak
- No. 13,021
- Days on chart
- –
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 657/ 675
- 2 Rustoria.co - EU East Long 411/ 425
- 3 Rustoria.co - EU Main 45/ 250
- 4 Rusty Moose |EU Main| 47/ 250
- 5 Rustoria.co - EU East Medium 175/ 200
- 6 Rustafied.com - EU Friday 107/ 125
Quick answers
Wipe days
On what schedule does ServerName wipe?
The record of wipes on ServerName is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 52 days 15 hours.
Lists and filters
Where does ServerName appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature ServerName: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What do ServerName's tags tell you?
Here are the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on ServerName?
The game generates the procedural map that ServerName runs.
What settings and rules does ServerName have in place?
You will not find a gather rate in ServerName's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is ServerName on?
Rust network protocol 2633 and build 163794 is the version, Windows the system, and ServerName the server. To join, your game must be on the same protocol; Steam handles that update.
Is ServerName online, and how often does it stay up?
Last seen 44 days 15 hours ago, ServerName is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.
Where does ServerName sit?
No region is published by ServerName. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 178.205.124.24:28015.
Player count
Is ServerName a busy server?
The last time ServerName was seen was 44 days 15 hours ago; it is offline now.
Where does ServerName sit in the Rust server rankings?
Over the last seven days, ServerName has clocked the player hours that put it at #13,021, inside the top – of all ranked servers.
Connect
How do you get into ServerName?
In Rust, press F1 and enter client.connect 178.205.124.24:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.