Artist page · Community
ServerName
Offline 178.177.216.154:28015 checked 44d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 2
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 213/ 250
- 2 Rustoria.co - EU East Long 129/ 200
- 3 Rusty Moose |EU Main| 26/ 250
- 4 Rustoria.co - EU Main 14/ 250
- 5 Rustafied.com - EU Friday 23/ 100
- 6 Rustoria.co - EU East Medium 32/ 225
Quick answers
Reset schedule
On what schedule does ServerName wipe?
No rhythm can be read yet from the wipes on record for ServerName. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 55 days 4 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does ServerName turn up in?
These Rust Server Rank lists include ServerName: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What is meant by the tags on ServerName?
Here are the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, run the same version: protocol 2633; cs162929 (Build): The build is 162929; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
Which map is in play on ServerName?
Generated by the game, the map on ServerName is procedural.
What settings and rules does ServerName have in place?
You will not find a gather rate in ServerName's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is off.
Server details
Which Rust build is ServerName running?
Rust network protocol 2633 and build 162929 is the version, Windows the system, and ServerName the server. To join, your game must be on the same protocol; Steam handles that update.
How dependable is ServerName, and is it online?
Last seen 44 days 9 hours ago, ServerName is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. On 14 September 2026 it first appeared on Rust Server Rank.
Where does ServerName sit?
No region is published by ServerName. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 178.177.216.154:28015.
Numbers
How many players does ServerName usually have?
Right now ServerName is offline, last seen 44 days 9 hours ago.
Where does ServerName place in the rankings?
The last seven days of player hours rank ServerName at #15,015, inside the top – of ranked servers.
Join details
What is the way to join ServerName?
Press F1 in Rust to bring up the console, then enter client.connect 178.177.216.154:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.