Artist page · Community
TEST
Offline 178.141.242.128:28015 checked 42d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 4
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 144/ 250
- 2 Rustoria.co - EU East Long 136/ 200
- 3 Rusty Moose |EU Main| 14/ 250
- 4 Rustoria.co - EU Main 21/ 250
- 5 Rustafied.com - EU Friday 12/ 100
- 6 Rustoria.co - EU East Medium 52/ 200
Quick answers
Wipe days
On what schedule does TEST wipe?
The record of wipes on TEST is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 42 days 10 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does TEST turn up in?
These Rust Server Rank lists include TEST: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What do TEST's tags tell you?
These are the tags TEST puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): Running game build 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on TEST?
A procedural map is what TEST runs, generated by the game.
What rules apply on TEST, and what settings does it use?
No gather rate appears in TEST's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is TEST running?
On Windows, TEST runs Rust network protocol 2633 and build 163794. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is TEST, and is it online?
You will find TEST offline right now, with its last sighting 42 days 10 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 16 September 2026 it first appeared on Rust Server Rank.
Where in the world is TEST based?
There is no region published for TEST. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 178.141.242.128:28015.
Numbers
How many players does TEST usually have?
Right now TEST is offline, last seen 42 days 10 hours ago.
Where does TEST place in the rankings?
The last seven days of player hours rank TEST at #15,507, inside the top – of ranked servers.
Connect
What is the way to join TEST?
Press F1 in Rust to bring up the console, then enter client.connect 178.141.242.128:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.