Artist page · Community
ServerName
Offline 176.59.100.49:28015 checked 41d ago
- Last week
- –
- Peak
- No. 11,020
- Days on chart
- 5
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 322/ 375
- 2 Rustoria.co - EU East Long 210/ 250
- 3 Rusty Moose |EU Main| 34/ 250
- 4 Rustoria.co - EU Main 28/ 250
- 5 Rustafied.com - EU Friday 54/ 100
- 6 Rustoria.co - EU East Medium 73/ 200
Quick answers
Reset schedule
On what schedule does ServerName wipe?
Too few wipes are logged for ServerName to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 44 days 19 hours.
Tag guide
Where does ServerName appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include ServerName: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do ServerName's tags tell you?
Here are the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): The build is 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
On what map does ServerName play?
A procedural map is what ServerName runs, generated by the game.
What settings and rules does ServerName have in place?
No gather rate appears in ServerName's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is off.
About the server
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is ServerName, and is it online now?
Down at the moment: ServerName was last seen 41 days 11 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 17 September 2026, logged by Rust Server Rank.
In which location is ServerName hosted?
No region comes from ServerName. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 176.59.100.49:28015 is its address.
Player count
How many players does ServerName usually have?
The last time ServerName was seen was 41 days 11 hours ago; it is offline now.
Where does ServerName sit in the Rust server rankings?
Over the last seven days, ServerName has clocked the player hours that put it at #14,986, inside the top – of all ranked servers.
Connect
How do you get into ServerName?
You can type client.connect 176.59.100.49:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.