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Test
Offline 176.197.9.13:28015 checked 30d ago
- Last week
- No. 15,493
- Peak
- No. 15,472
- Days on chart
- 8
Rank
- 28 Sep15,493
- now16,947
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 250/ 275
- 2 Rustoria.co - EU East Long 183/ 200
- 3 Rusty Moose |EU Main| 35/ 250
- 4 Rustoria.co - EU Main 17/ 250
- 5 Rustafied.com - EU Friday 45/ 100
- 6 Rustoria.co - EU East Medium 53/ 200
Quick answers
Reset schedule
On what schedule does Test wipe?
The record of wipes on Test is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 30 days 13 hours.
Tags
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists include Test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What do Test's tags tell you?
The game's server browser picks up the tags Test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs165988 (Build): Build number: 165988; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
Which map is in play on Test?
Generated by the game, the map on Test is procedural.
What settings and rules does Test have in place?
You will not find a gather rate in Test's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is Test on?
Rust network protocol 2634 and build 165988 is the version, Windows the system, and Test the server. To join, your game must be on the same protocol; Steam handles that update.
Is Test online, and how often does it stay up?
Down at the moment: Test was last seen 30 days 13 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 28 September 2026 it first appeared on Rust Server Rank.
In which location is Test hosted?
There is no region published for Test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 176.197.9.13:28015 is its address.
Player count
What kind of population does Test carry?
Right now Test is offline, last seen 30 days 13 hours ago.
Where does Test place in the rankings?
The last seven days of player hours rank Test at #16,947, inside the top 71% of ranked servers.
Join details
What is the way to join Test?
You can type client.connect 176.197.9.13:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.