Artist page · Community
Test
Offline 176.109.176.182:28015 checked 22d ago
- Last week
- No. 16,839
- Peak
- No. 15,953
- Days on chart
- 8
Rank
- 6 Oct16,839
- now16,008
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 453/ 475
- 2 Rustoria.co - EU East Long 376/ 375
- 3 Rusty Moose |EU Main| 48/ 250
- 4 Rustoria.co - EU Main 32/ 250
- 5 Rustafied.com - EU Friday 48/ 100
- 6 Rustoria.co - EU East Medium 149/ 200
Quick answers
Reset schedule
On what schedule does Test wipe?
Too few wipes are logged for Test to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 22 days 17 hours.
Tags
Where does Test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Test: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
The game's server browser picks up the tags Test publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): The build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does Test play?
The game generates the procedural map that Test runs.
What rules apply on Test, and what settings does it use?
No gather rate appears in Test's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is Test running?
Rust network protocol 2634 and build 166652 is the version, Windows the system, and Test the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Test, and is it online?
Last seen 22 days 16 hours ago, Test is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 6 October 2026, logged by Rust Server Rank.
Where in the world is Test based?
No region comes from Test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 176.109.176.182:28015.
Population
Is Test a busy server?
The last time Test was seen was 22 days 16 hours ago; it is offline now.
Where does Test sit in the Rust server rankings?
Over the last seven days, Test has clocked the player hours that put it at #16,008, inside the top 72% of all ranked servers.
How to join
What is the way to join Test?
You can type client.connect 176.109.176.182:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.