Rust Server RankThe weekly server chart
On air 11,647 servers on air 39,332 listening now 2,956 with a crowd 71 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

HORIHEE RUNTIME LAB

Offline 175.197.111.242:28015 checked 27d ago

This week
14,441down 6.7k
Last week
No. 7,746
Peak
No. 7,746
Days on chart
14
1/ 4
players now
25% full
0
7-day average
peak –
#14,441
rank
top 60%
33d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 30 Sep7,746
  2. now14,441
RankRank in region
15k10k15k20k24 Sep27 Sep29 Sep2 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 01:31 UTC33d ago 1 – running 1
Thu 24 Sep, 10:39 UTC33d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average 246/ 300
  2. 2 Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average 15/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average 33/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 120/ 200
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 46/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 51/ 100
The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at HORIHEE RUNTIME LAB?

1 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.

How often does HORIHEE RUNTIME LAB wipe?

Too few wipes are logged for HORIHEE RUNTIME LAB to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 33 days 20 hours.

Tag guide

Which Rust Server Rank filters and lists does HORIHEE RUNTIME LAB turn up in?

These Rust Server Rank lists include HORIHEE RUNTIME LAB: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on HORIHEE RUNTIME LAB?

These are the tags HORIHEE RUNTIME LAB puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on HORIHEE RUNTIME LAB?

The game generates the procedural map that HORIHEE RUNTIME LAB runs.

What settings and rules does HORIHEE RUNTIME LAB have in place?

You will not find a gather rate in HORIHEE RUNTIME LAB's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is HORIHEE RUNTIME LAB running?

The setup is Rust network protocol 2633 and build 165217 on Windows, and that is HORIHEE RUNTIME LAB. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is HORIHEE RUNTIME LAB, and is it online now?

Last seen 27 days 9 hours ago, HORIHEE RUNTIME LAB is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 24 September 2026, logged by Rust Server Rank.

Where does HORIHEE RUNTIME LAB sit?

There is no region published for HORIHEE RUNTIME LAB. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 175.197.111.242:28015.

Player count

What kind of population does HORIHEE RUNTIME LAB carry?

The last time HORIHEE RUNTIME LAB was seen was 27 days 9 hours ago; it is offline now.

Where does HORIHEE RUNTIME LAB place in the rankings?

A seven-day player-hours count places HORIHEE RUNTIME LAB at #14,441 across every ranked server, within the top 60%.

Join details

How do you get into HORIHEE RUNTIME LAB?

You can type client.connect 175.197.111.242:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.