Rust Server RankThe weekly server chart
On air 11,859 servers on air 101,852 listening now 3,917 with a crowd 538 fresh wipes in 3 hours The chart updates every five minutes

Artist page · PvE · on air

Gooners Island | PvE Locked | Small US East | Public

Online NA 173.244.231.14:28020 checked 8m ago

biweekly wipes vanillapve
This week
5,582up 1.7k
Last week
No. 7,252
Peak
No. 3,191
Days on chart
40
0/ 50
players now
0% full
0
7-day average
peak 3
#5,582
rank
top 25% · #932 in NA
14d ago
last wipe
biweekly schedule
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep5,386
  2. 1 Oct3,191
  3. 8 Oct5,170
  4. 15 Oct6,533
  5. 22 Oct7,252
  6. now5,512
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

7.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2.5

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 13d 23hThu 12 Nov, 19:11 UTC
  3. 27d 23hThu 26 Nov, 19:11 UTC
  4. 34d 22hThu 3 Dec, 19:00 UTCFW
  5. 41d 23hThu 10 Dec, 19:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:11 UTC14d ago 2 – running 0
Thu 8 Oct, 16:55 UTC21d ago 2 held half 7.1 days 0
Thu 1 Oct, 21:06 UTC FW27d ago 3 halved by day 3 6.8 days 1
Sat 19 Sep, 00:17 UTC40d ago 4 halved by day 2 12.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Gooners Island | PvE Locked | Small US East | Public?

2 players is the average busiest figure across its recent wipes. It took 24 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 33% of recent wipes. If the crowd did not hold, it was under half by day 2.5.

On what schedule does Gooners Island | PvE Locked | Small US East | Public wipe?

The prediction follows its tag, since Gooners Island | PvE Locked | Small US East | Public's logged wipes are too few to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 14 days. Its tags give a wipe schedule of one wipe every two weeks.

Tags

Where does Gooners Island | PvE Locked | Small US East | Public appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Gooners Island | PvE Locked | Small US East | Public: Rust community servers, charted, Rust PvE servers, ranked, Best US Rust servers and The vanilla chart. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do Gooners Island | PvE Locked | Small US East | Public's tags tell you?

These are the tags Gooners Island | PvE Locked | Small US East | Public puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): The world is the danger here: players do not fight each other; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on Gooners Island | PvE Locked | Small US East | Public?

Gooners Island | PvE Locked | Small US East | Public runs a procedural map of size 3,500 with seed 699311, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on Gooners Island | PvE Locked | Small US East | Public, and what settings does it use?

The name of Gooners Island | PvE Locked | Small US East | Public does not state a gather rate. 8 players is the group limit, the default in the game. It runs pve, no player fighting. The server browser lists it under Community: a community server. Vanilla is its own label: no changed rates, kits or rules: this is the game Facepunch ships. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Gooners Island | PvE Locked | Small US East | Public running?

On Windows, Gooners Island | PvE Locked | Small US East | Public runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Gooners Island | PvE Locked | Small US East | Public, and is it online?

Right now Gooners Island | PvE Locked | Small US East | Public is up and taking players. Going by the uptime it reports, the last restart was about 4 days 21 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does Gooners Island | PvE Locked | Small US East | Public run?

Never below 70, it averaged 158 server fps across the last 48 hours. Up to 66,950 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 2,793 MB. Players call it lag: fps falling and entities piling up.

Where in the world is Gooners Island | PvE Locked | Small US East | Public based?

In North America, Gooners Island | PvE Locked | Small US East | Public lists itself with its NA tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 173.244.231.14:28020 is its address.

Numbers

How many players does Gooners Island | PvE Locked | Small US East | Public usually have?

Right now 0 players are on Gooners Island | PvE Locked | Small US East | Public, with 50 slots in total. It peaked at 3 players in the last seven days, averaging 0. At 23:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

What position does Gooners Island | PvE Locked | Small US East | Public hold among Rust servers?

The last seven days of player hours put Gooners Island | PvE Locked | Small US East | Public at #5,582, within the top 25% of ranked servers and at #932 in North America.

Connect

How do you get into Gooners Island | PvE Locked | Small US East | Public?

In Rust, press F1 and enter client.connect 173.244.231.14:28020 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.