Artist page · PvE · on air
BeanTownPlus
Online 173.240.145.198:9000 checked 11m ago
- Last week
- No. 8,632
- Peak
- No. 5,129
- Days on chart
- 10
Rank
- 22 Oct8,632
- now5,265
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ABYSS | PvE | US | Vanilla | Noob Friendly 30/ 200
- 2 [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 34/ 200
- 3 [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 17/ 200
- 4 [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly 15/ 150
- 5 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 24/ 200
- 6 JP RustPvE kokuu Server No kill No raid beeginner 16/ 200
Quick answers
Reset schedule
How often does BeanTownPlus wipe?
The record of wipes on BeanTownPlus is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 8 days 19 hours.
Tags
Which Rust Server Rank filters and lists does BeanTownPlus turn up in?
These Rust Server Rank lists include BeanTownPlus: Rust community servers, charted, Rust PvE servers, ranked and The vanilla chart. Filter the server list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.
How should you read the tags on BeanTownPlus?
These are the tags BeanTownPlus puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^p (PvE): The world is the danger here: players do not fight each other. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does BeanTownPlus play?
A procedural map of size 3,000 with seed 1 is what BeanTownPlus runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What rules apply on BeanTownPlus, and what settings does it use?
The name of BeanTownPlus does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot fight you. The server browser lists it under Community: a community server. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is BeanTownPlus running?
On Linux, BeanTownPlus runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
How dependable is BeanTownPlus, and is it online?
BeanTownPlus is live as you read this. About 6 days 11 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 20 October 2026 it first appeared on Rust Server Rank.
Is BeanTownPlus smooth to play on?
Never below 189, it averaged 225 server fps across the last 48 hours. The world carried as many as 49,076 entities, buildings and deployables among them. At its highest, memory use hit 2,606 MB. Players call it lag: fps falling and entities piling up.
Where in the world is BeanTownPlus based?
There is no region published for BeanTownPlus. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 173.240.145.198:9000.
Population
What kind of population does BeanTownPlus carry?
Right now 0 players are on BeanTownPlus, with 40 slots in total. It peaked at 2 players in the last seven days, averaging 0. At 17:00 UTC it saw its busiest spell of the last 48 hours, averaging 0 players.
What position does BeanTownPlus hold among Rust servers?
A seven-day player-hours count places BeanTownPlus at #5,303 across every ranked server, within the top 24%.
Connect
What is the way to join BeanTownPlus?
You can type client.connect 173.240.145.198:9000 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.